apollo6000
Lord of Altera
The only time I ever went to the SW I was butchered 4 times. I never wanted to go back. :T
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That is because almost nobody likes PvP. If that's what the people want, then I'd say that it's only fair....We had that, but it just ended up with the SW being empty 90% of the time.
Maybe you should go to a PvP server if you so crave it.
Ok guys...we try to be a realistic server, and in real life resources are NEVER free...they always come with a cost and yes sometimes that is even the cost of life. Especially during the medieval times, where bandits roamed the trade routes. We are based off that time period as well, so it does fit in with the server type. While not everyone enjoys to PvP there are ways around it, and creative ones if you think on it. You want to RP it? Then hire someone in RP to help protect you or gather resources for your town. Find far out of the way places and use your /home and /spawn to your benefit.
Challenge is good, and items will have more value if they are harder to obtain. Try and come up with some good ways around these issues and use your creativity! Group up with other people that don't like PvP but want their resources and take them on with numbers. There are lot's of options
I think this is the half-way that dUMMY was talking about. And I wasn't saying to get rid of PvP- far from it. I'm just of the opinion that everyone should be able to have what they like. My halfway was the old system- a resource world with no PvP but where resources are less easy to find and there was less cool stuff, and a resource world where there was more cool stuff but PvP was also a risk.Ok guys...we try to be a realistic server, and in real life resources are NEVER free...they always come with a cost and yes sometimes that is even the cost of life. Especially during the medieval times, where bandits roamed the trade routes. We are based off that time period as well, so it does fit in with the server type. While not everyone enjoys to PvP there are ways around it, and creative ones if you think on it. You want to RP it? Then hire someone in RP to help protect you or gather resources for your town. Find far out of the way places and use your /home and /spawn to your benefit.
Challenge is good, and items will have more value if they are harder to obtain. Try and come up with some good ways around these issues and use your creativity! Group up with other people that don't like PvP but want their resources and take them on with numbers. There are lot's of options
I some what agree with this.I can't even reach a half way point with you guys. There is a RP build world with no PvP, and a resource world with PvP. You have your world I have mine. But it looks like you just want to kick people like me off the server, and I'm not comfortable with that.
Though a bit outspoken, Spark is right. If anyone here would like to challenge me here is the deal: If you can kill me as another player(no admin /commands) before I /home in the SW as it is right now, then I will give you my town. All 240 plots and nearly 4 beacons.And lets face it, if you can't slip past some bandits you are preeetty dumb, or just plain unlucky. You can EASILY run into a claimed chunk, there are multiple camps about. Just run into one and /home. It is really NOT THAT HARD.
I'd say that's about right.Though a bit outspoken, Spark is right. If anyone here would like to challenge me here is the deal: If you can kill me as another player(no admin /commands) before I /home in the SW as it is right now, then I will give you my town. All 240 plots and nearly 4 beacons.
This is true, but you've seen first hand how I could get away and be completely naked while doing it.I'd say that's about right.
Theoretical maximized defense vs theoretical maximized offense requires about 10 hits to kill the maxed out defense, in which I am almost certain the defender can get the heck out.