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Will there ever be anything on Anti- Magic?
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Will there ever be anything on Anti- Magic?
Effectively not at all.How will the changes to mysticism affect the Sisterhood of Shalherana and revivals?a
It's a term coming from Tabletop Roleplay games such as Pathfinder or Dungeons and Dragons. It means "Difficulty Class" and it just means that you need to roll that number or higher to succeed the difficulty level.this is probably just because I'm a Scrub, but what does DC mean?
ah okay, thank you, you saved me from maybe power gaming one day due to confusionIt's a term coming from Tabletop Roleplay games such as Pathfinder or Dungeons and Dragons. It means "Difficulty Class" and it just means that you need to roll that number or higher to succeed the difficulty level.
*hype is over 9000**hype levels increasing!*
If the character used ... saaaaay down to 15 spell points, then they logged off for only six hours, they would log back in and would be expected to use only 15 spell points from there. If the NEXT night they logged off for ten, they'd get their whole pool back.@Somnastra
8 hours down time for any character from a single player in order to recoup mp? (can i call it mp?)
What happens if someone is offline for only say, 6 hours?
If a character is logged off, and the player logs in with a different character. . . does this still qualify as the aforementioned character resting?If the character used ... saaaaay down to 15 spell points, then they logged off for only six hours, they would log back in and would be expected to use only 15 spell points from there. If the NEXT night they logged off for ten, they'd get their whole pool back.
Nope. The player must be logged off entirely.If a character is logged off, and the player logs in with a different character. . . does this still qualify as the aforementioned character resting?
You mean I can't have a 16 hour magic-palooza-fest, sleep for four hours, and continue my reign of mortal terror? D: There goes all of my evil plans.I shall explain:
We needed a way for the spell points to be reset with an easily-recognizable milestone, but we didn't want to open ourselves up to potentially doubling some mages' spell pools by making the cut-off server reset (some people are still RPing when that happens). And so it was decided that it would reset when the player slept, as opposed to something server-based. We still needed something quantifiable, so the "recommended daily amount of sleep" (who does that, though?) of eight hours was chosen.
I personally am comfortable with this because the people who will be using the magic system are intended to be the folks who will happily and faithfully abide by such rules.
Though... I don't think I've ever seen a better reason to encourage healthy breaks per day.I shall explain:
We needed a way for the spell points to be reset with an easily-recognizable milestone, but we didn't want to open ourselves up to potentially doubling some mages' spell pools by making the cut-off server reset (some people are still RPing when that happens). And so it was decided that it would reset when the player slept, as opposed to something server-based. We still needed something quantifiable, so the "recommended daily amount of sleep" (who does that, though?) of eight hours was chosen.
I personally am comfortable with this because the people who will be using the magic system are intended to be the folks who will happily and faithfully abide by such rules.