Mayors: Speed958 (Queen Alexantria Saeradan) and Readij (Rilas Duskholm).
Access: From the Airdocks, walk around to the left, and take the airship with the double blue and white balloons.
Location: x: 12500, z: 4200
How to join: PM Speed (Alexantria on the forums) and Readij via the forums, or talk to us in game. Tell us a bit about your RP character, and why you want to join. Just remember, Tauredal is predominately an Elven town.
House: Tauredal is home of House Saeradan. You don't have to be a member of House Saeradan to join the town, but if you're interested, talk to Speed.
Town Guidelines:
- All the usual stuff; no griefing, no stealing, no running around like a twit and ruining RPs.
- No mines. This is an Elven tree town; if you want to dig like a Dwarf, go somewhere else.
- Builds to be approved by Speed or Readij before you start; giant trees are actually pretty tricky to build. If you want to build it yourself, please trial it in single player/creative first, and show us the screen shots. We're happy to build the tree for you, and you can add buildings later, if you like, as long as it sticks to the general theme.
- Give us the heads up if you're going inactive. It takes a lot of effort to make the homes in Tauredal, so we'd like to see you at least every now and again. If you disappear for ages, we do have a town vault to move your stuff into until you come back.
RP: We love RP! You don't have to be a member of the town to visit; all are welcome to come and look around, and enjoy some great RP.
Lore:
The true beginning of Tauredal lies in the ruins of another town, far away in another world. Born in the ashes of the Cataclysm, Aspendale was a place of peace and beauty. The intricate and ornate buildings that Aspendale was renowned for were delicately placed throughout the landscape.
No one quite knows why the people of Aspendale disappeared; whatever hand decided their fate declined to make a mark in the pages of history. What is known, however, is that an ancient magic settled in the ruins, breathing life into the structures and the very earth itself. The great power sprouted magnificent giant trees, the like of which has rarely been seen since.
Many found themselves drawn to the mysterious beauty and power of Tauredal; forest folk such as hunters, druids, rangers, and Elves in particular all named Tauredal home. It also became the seat of the ancient and noble House Saeradan, the cunning and loyal Wood Elves who rose to become the Lords of the Forrest.
The Elves weren’t the only ones to rise to power; the old magic also brought life to a darkness deep within the surrounding Wilderwood. The inhabitants of Tauredal took it upon themselves to act as guardians against the dark power of the wilds.
With the Exodus, the Elves fled to the new world, but not without bringing some of their saplings through with them. The magic found within the original Tauredal has travelled safely to the new, and the great grove has grown once more.
Access: From the Airdocks, walk around to the left, and take the airship with the double blue and white balloons.
Location: x: 12500, z: 4200
How to join: PM Speed (Alexantria on the forums) and Readij via the forums, or talk to us in game. Tell us a bit about your RP character, and why you want to join. Just remember, Tauredal is predominately an Elven town.
House: Tauredal is home of House Saeradan. You don't have to be a member of House Saeradan to join the town, but if you're interested, talk to Speed.
Town Guidelines:
- All the usual stuff; no griefing, no stealing, no running around like a twit and ruining RPs.
- No mines. This is an Elven tree town; if you want to dig like a Dwarf, go somewhere else.
- Builds to be approved by Speed or Readij before you start; giant trees are actually pretty tricky to build. If you want to build it yourself, please trial it in single player/creative first, and show us the screen shots. We're happy to build the tree for you, and you can add buildings later, if you like, as long as it sticks to the general theme.
- Give us the heads up if you're going inactive. It takes a lot of effort to make the homes in Tauredal, so we'd like to see you at least every now and again. If you disappear for ages, we do have a town vault to move your stuff into until you come back.
RP: We love RP! You don't have to be a member of the town to visit; all are welcome to come and look around, and enjoy some great RP.
Lore:
The true beginning of Tauredal lies in the ruins of another town, far away in another world. Born in the ashes of the Cataclysm, Aspendale was a place of peace and beauty. The intricate and ornate buildings that Aspendale was renowned for were delicately placed throughout the landscape.
No one quite knows why the people of Aspendale disappeared; whatever hand decided their fate declined to make a mark in the pages of history. What is known, however, is that an ancient magic settled in the ruins, breathing life into the structures and the very earth itself. The great power sprouted magnificent giant trees, the like of which has rarely been seen since.
Many found themselves drawn to the mysterious beauty and power of Tauredal; forest folk such as hunters, druids, rangers, and Elves in particular all named Tauredal home. It also became the seat of the ancient and noble House Saeradan, the cunning and loyal Wood Elves who rose to become the Lords of the Forrest.
The Elves weren’t the only ones to rise to power; the old magic also brought life to a darkness deep within the surrounding Wilderwood. The inhabitants of Tauredal took it upon themselves to act as guardians against the dark power of the wilds.
With the Exodus, the Elves fled to the new world, but not without bringing some of their saplings through with them. The magic found within the original Tauredal has travelled safely to the new, and the great grove has grown once more.