[ Art Credit ]
Tier I { x }
Tier II { x }
Tier III { x }
Tier IV { x }
Tier V { x }
- - -=][=- - -
THE
- B L E S S E D -
Tier I - The Blessed are those who have been surely noticed by the Divine and granted a fragment of their power in return for their devotion. Through a short period of prayer prepared at the start of the day, these chosen few gain the ability to cast spells from both the universal spells and the first tier of spells from their chosen Divine. Three of the same spell can be used on the basis it still costs their daily allotment of spell points, but spells need no longer be chosen at the beginning of the day in advance.
- - -
DOWSE
Divine: Skraag.
Tier: 1
Action: Prayer, and a drop of blood.
Cost: 0 SP
Duration: 30 minutes.
Spell: With a prayer and a drop of blood, the caster gains an uncanny ability to detect any corpses within a 10b radius of where the spell was cast, as if the corpses themselves gain an ethereal green glow even through surfaces. This spell will also illuminate spilt blood, regardless of it having been cleansed, the marks remaining. This lasts for 30 minutes.
__________________________________________
DEPOSE
Divine: Skraag.
Tier: 1
Action: Touch, must maintain unbroken contact for five minutes.
Cost: 1 SP
Duration: Permanent.
Spell: The caster blesses a corpse which will rise as a weak mindless undead under the sway of Skraag within five minutes of the spell competion. It is hostile to all living things, including the one who raised it, the soul which once inhabited no longer present, in essence becoming a Zombie. This can be cast within the wards. It can be played by the caster but it should be kept in mind they are slow, weak, and likely easy to cut down.
Note: Should this spell be cast upon a Vyre with Repose on their body, it will remove the effects of it after the five minute cast. Repose can also be cast over with Depose.
__________________________________________
CURSE OF DECAY
Divine: Skraag.
Tier: 1
Action: Prayer and touch, or blood consumption.
Cost: 1 SP
Duration: One hour.
Spell: The caster curses their target with decay by praying to Skraag and holding a hand on them for a moment, even if on armour, or consuming the target’s blood (which can be no older than one week). After two rounds/20 seconds, their target will begin to feel a creeping nausea take root, their eyes taking on a yellow hue, and their veins blackening. They will find their skin begins to blister and rot after another round/10 seconds, which will become painful but not debilitating. After one hour, all effects fade, leaving no traces. The target may roll an opposed Soul+Determination check against the caster to resist this effect, or Body+Fortitude to power through it.
__________________________________________
SWARM
Divine: Skraag.
Tier: 1
Action: Prayer, and touch of the ground.
Cost: 0 SP
Duration: One hour.
Spell: The caster kneels and presses a hand to the ground, summoning a small cluster of locusts and other insects that eat away at any flora in a five block radius for one hour, leaving the land barren. Any living creatures in the area, including people, will find they get bitten and harassed. These bites are irritating, and not lethal nor poisonous.
Last edited: