Day Six
Everyone's level 23 again. Team's up for current progress. Before we tackle the gym I'll check all the houses for anything important.
I get a burn heal. Yay. Something I'll probably never use.
I find a clown who wants to give me something. I have to have an empty slot in my party.
Uh, I guess I'll put you away for now Maleel. Just to get this.
WE NOW HAVE A PIPLUP. AW YEA.
Male Piplup will be Dayter. Welcome to the team. (@
Deash12 )
I find a Poke-Toy. At least that's decent money.
Dayter came with a Berry Juice. You can hold onto that for the gym leader, buddy.
Don't tell Maleel he's being replaced. sssshhh.
Quickly train Dayter up to level 23 like the rest of his group.
I found a Miracle Seed I accidentally left behind in the grass on Route 20. Whoops.
Dayter evolves into Prinplup!
Dayter's movepool is now Return, Bide, Peck, and Brine. You're lookin good.
5 Super Potions and 5 Antidotes bought.
I'm out of stuff to do before the gym. Everything's explored, I've now got to face up to it.
Gym entered. I hear the music and I get my fresh water.
I bring out Dayter to battle the drummer.
Battle: Roughneck Nicky
Prinplup vs Grimer. We got an advantage, level 23 to 17. That might not mean anything though. Brine time.
Dayter almost KO's with just one Brine. Poison Gas misses. Already, Dayter has shown some fighting spirit. There ya go!
Brine KO's. Out comes Koffing. Brine KO's it too. Dayter reaches level 24!
Nidorino comes out. I send out Aewin. Nidorino uses Focus Energy on the switch. It uses Poison Sting, which does only 3 damage even with a critical hit. Mud Bomb KO's.
Aewin grows to level 24 and wants to learn Amnesia! Amazing.
We forget Tail Whip and learn Amnesia!
Dayter also reaches level 25.
Battle over.
I put Allindra in the lead and immediately start the battle with the bassist.
Battle: Guitarist Billy Jo
I dunno if this is a female or not. Allindra vs Stunky!
I go for the Thundershock. Does around 75% damage, Fury Swipes does a total of 2 damage.
Sonicboom KO's. Nidorina is sent out!
I go for another Thundershock. It does slightly over half its HP, while Scratch does about 2 HP.
Thundershock KO's, next Pokemon. Budew is sent out.
It resists electric so I go for Sonicboom spam. It dodges? I didn't even know Sonicboom could miss! Allindra is paralyzed.
I send out Scardrac. Budew does an Absorb for 2 Damage, and Scardrac uses Fire Fang. Fire Fang KO's.
Battle over.
I trudge on to the Pokecenter to heal what little damage my team had taken. It's time.
I put Aewin in the lead. He's the tankiest I have, so we can rely on him for the moment.
Gym Battle: Roxie
Aewin vs. Trubbish. We have a four level "advantage". I think we can do this. Use Mud Bomb, Aewin!
The thing outspeeds and uses Toxic Spikes. Mud Bomb misses.
Trubbish uses Toxic Spikes again. Mud Bomb hits, and does about 90% damage. Accuracy fell.
Roxie burns a Super Potion. Mud Bomb misses. DAMMIT AEWIN.
Trubbish uses Gunk Shot, which misses. Mud Bomb hits, getting Trubbish to a sliver of health.
The Trubbish explodes. Aewin takes 50 damage from a critical hit. Seviper is sent out.
I predict a Giga Drain so I switch to Allindra.
It was indeed a Giga Drain. 9 HP of damage. I go for a Thunder Wave.
Seviper Sucker Punches, Thunder Wave hits. Lum Berry cures it.
Seviper Sucker Punches again; and is paralyzed. Shed Skin cures the paralyze at the end of the turn. Good job Roxie, you gave it a freaking Lum Berry for no purpose.
Allindra uses Thunder Wave again. Another Sucker Punch. Shed Skin cures.
Only two more Sucker Punches to burn. She attempts Sucker Punch again, and Thunder Wave hits. Shed Skin cure.
It goes for a Giga Drain, and does 10 HP of damage. Allindra's at 30. Thunder Wave hits. Paralyze is cured yet again.
I coulda sworn shed skin wasn't 100%. Not gonna look it up though.
I go for a Thundershock. Sucker Punch hits, but only for 7 HP. Thundershock does about 35%.
Giga Drain, drains 10 HP. A little bit of that damage was healed.
I heal Allindra in fear of a critical hit. I pour a bottle of water on the Allindra, and the damn Seviper uses REST.
Shed Skin doesn't wake it up. Good. Thundershock.
It stays asleep this turn too. Thundershock.
It wakes up and uses Rest. Thundershock hits. It stays asleep.
Does Shed Skin not work on sleep? Or self-induced sleep?
Thundershock. It hits, Shed Skin activates. Huh. So I was just stupidly unlucky.
The thing Rests again, I go for Thundershock. No shed skin activation.
Thundershock hits. No wake up.
It stays asleep as Thundershock KO's. Good job Allindra, you kicked a Seviper's ass.
Koffing is sent out. Fire Blast inbound. Dayter time.
Dayter takes the incoming Flamethrower and is badly poisoned by Toxic Spikes. I burn an antidote to heal the poison, Dayter is now at 60/69 HP.
Koffing uses Thunderbolt. Of course. It only does 20 damage though. Brine time.
Brine does slightly more than half. Thunderbolt brings Dayter to 18 health, which could be bad. Brine should be super powered to KO the Koffing, so I go for it.
Dayter outspeeds and the Koffing is down. Croagunk is sent out.
Dry Skin makes it immune to water. It's fighting, so it's super effective against Allindra, Athryl, and Scardrac. Aewin has to come in at only 34 health and hopefully live.
Or, we can send in Arandir and see how well he does. I'll try that instead of risking Aewin.
Arandir is sent in and toxic poisoned. Normal Gem Fake Out does 12 HP and poison does 3 HP, bringing Arandir to 41/56. Tanky enough for my purposes. I antidote the poison.
Drain Punch hits. Arandir is at 22/56 HP. I go for a healing potion to bring him to full HP.
Drain punch hits, Arandir at 37/56 HP. 19 damage is kinda risky...
Charge beam. It ouspeeds and critical hits, raising Special Attack. Croagunk now at 40%.
Drain Punch hits, Arandir now at 15 HP. Croagunk heals back to green health.
I go for another Super Potion. Venoshock from the Croagunk. It does 15 HP, and more importantly. Croagunk doesn't drain from it. Charge Beam time.
It hits, bringing Croagunk to very low red. Croagunk Drain Punches some HP back.
I go for another Charge Beam. It hits, KO's, and Arandir gets another boost. Now at double Special Attack. Amazing.
Whirlipede is sent out. Arandir's at 22 HP so I heal.
Steamroller hits, Arandir now at 32 HP. I go for a Charge Beam.
It hits, and does about 30%. What.
HOW BULKY IS THAT THING.
Payback hits Arandir down to 10 HP. I use a potion.
Arandir back to 56/56 HP, and takes a Payback. Down to 33 again.
I go for another Charge Beam.
It hits, doing another 30%. Special Attack rise procs. Steamroller hits Arandir down to 9 HP. Super potion.
Payback hits, down to 33% again. Charge Beam should KO.
It hits, KO's, critical hits. Golbat is sent out. Phew...
Arandir, show this Golba who's boss. x3 damage super effective Charge beam, ANNIHILATE HIM.
Golbat gets freaking wrecked. To celebrate his success, Arandir grows to level 24. He learns Signal Beam over Tackle.
WE WIN!
Battle over.
Holy crap, no deaths. None. SUCCESS!
Toxic Badge obtained. Venoshock TM obtained. Spoils for our flawless victory.
Holy moly Arandir. Who would have known how much of a beast you would be in this match. Holy jeez.
I'm done. I'm savoring this victory. It feels soooo good.
Day Seven
It's dead quiet in the gym. Was our victory so great? Or will our hopes be smashed soon?
Oh wait. Pokestar Studios. Yeah, our hopes are gone.
Roxie please save me from the yellow haired man.
... I'm here. Great. Mr. Stu Deeoh is gonna give me a tour. Wanna tell me the origin of your name, cause you sound like a twat.
I'm just gonna get this over with...
Theater, great. Oh you want me to watch a movie... great.
An acting professional, sure. Lets see your trash of a movie.
Riolu man! Great! A superhero based off of a non-fully evolved Pokemon!
Against a Pawniard! WHAT COULD THE RESULT POSSIBLY BE
Pawniard dies, good job.
Good job, be brought a Vullaby, you're screwed. gg movie.
3.5/10 good movie
Yes, captain, be upset, shed an ocean of tears because I have an ocean to cross.
At least I get a decent quote out of this: "If you stop pursuing your dreams, your life might as well be over, right?"
Oh yeah. I have to make a movie. I HATE THIS SOOOOOOOO MUCH.
This game teaches me that I'm amazing at everything and that's not a good lesson to be giving people. Stop it.
Oh god Brycen's here. Did you fall from greatness to be stuck here?
Your dialogue even looks sad.
Oh now I'm Riolu Man, dammit. Now I'm the lame hero of this.
Ice Punch! Good job Riolu, you did like no damage. Brick Break KO's you. You suck.
Excellent movie. Game saved, movie released. Lets go see our gem.
Oh it's released instantly. The editing is gonna be sooooooo good.
Only movie in the theater is my new amazing Brycen Man movie. Lets go watch it, nothing else is on.
Oh now it's not even Riolu Man. It's Riolu Kid. Even better.
How did they green screen a costume on me? I didn't even wear one.
Good Job Riolu, Ice Punch did good. Get wrecked. GG Riolu.
Of course that's not what was supposed to happen you brat.
5.8/10 amazing movie.
Oh good, our profits from the movie are -46 BILLION.
I want to go make two more terrible movies just to drive this place into the ground.
But no I'm leaving.
Stu Deeoh catches me on the way out. Please let me leave.
A complete flop. Damn right it was. At least this hiker gives me a water bottle for it. Better than the literal 0 money I got from it. Don't even get paid.
Lemonade vendor! Yea! Lemonade lemonade lemonade. Get all 15 Lemonades. So many lemonade.
I could only afford 13. Oh well. Got good healing items.
Out of Pokestar studios. Thank god.
Healed up, ready for Castelia. Sold some items such as the Poketoy, a pearl, battle items.
Oh. Nevermind. Team Plasma is holding us up at the dock. Time to battle!
Battle: Plasma Grunt
Athryl's got the lead. Trubbish enters the scene. I'm still in movie mode. Dammit. Athryl, use Return.
One hit KO. Excellent. Pawniard is sent out.
Scardrac enters, taking a Faint Attack. A critical hit, bringing our Houndour to 36/61 HP. Fire Fang KO's on the next turn.
Sandile is sent out, intimidate activates. I switch to Athryl once more.
Athryl's Intimidate activates as well. Assurance does 7 HP, pitiful. Athryl uses Return.
Sandile is KO'ed.
Battle over.
This team is really good.
The grunts barrel through us and head to the route before.
I have to go chase them. Fantastic. Roxie gives me Cut HM.
Apparently Dayter is the only Pokemon I have that can learn it... hm...
Sorry Dayter. Gotta teach you Cut. Better than Bide.
Found you, stupid grunt.
Battle: Plasma Grunt
Athryl vs Venipede. Intimidate activates, lowering Venipede's attack.
Return KO's. Zubat is sent out.
Return KO's. Athryl grows to level 24! Athryl learns Crunch over Bite.
Seviper is sent out. Return does 99% damage. Athryl takes 20 HP from a Poison Tail. Crunch KO's.
Battle over.
Athryl, you're too OP.
I can finally leave.
I am at Castelia City.
I come back and immediately find a Heart Scale. Yay.
Clown gives me a Shiny Charm. Trying to entice me into finding all the Harlequins, but little does he know, I don't give a damn.
Battle Company. Sounds good. Lets go there.
Janitor tells me about the place. Pokemon battles, not opinion battles. Opinion battles suck, believe me, I've been on the Internet.
EXP share get!
Girl wants to know which starter I had. I want to lie but I want Charcoal regardless.
Oh, you give me Fire Stones. You sneaky git.
I found the Harlequin. wooooooo.
Go to 47th floor to battle.
Battle: Clerk Clemens
Athryl vs Timburr. Intimidate activates, though I need to get out of dodge. I switch to Aewin because I have no Fighting Type resists.
Rock Throw hits Aewin for 3 damage out of 84. I go for Mud Bomb.
Mud Bomb does over 60%, and Rock Throw does 3 more damage.
I use Return, which KO's. Makuhita is sent out.
Mud Bomb does over 60% again, and Vital Throw brings Aewin to 65/84 health. A Return KO's.
Machop is sent out. Aewin's Mud Bomb does a lot, and the Machop uses Metronome, and brings up String Shot.
The Machop outspeeds and hits with Karate Chop, Aewin down to 52. Return KO's.
Battle over.
The clerk gives me some Quick Balls in celebration of my ultimate power.
I initiate a battle with a famous spy apparently.
Battle: Clerk Britney
Athryl vs Budew. I go for a Return. Return KO's. Bulbasaur is sent out.
Bulbasaur is also KO'ed. Roselia is sent out. Roselia is KO'ed. Athryl grows to level 25!
Battle over.
Athryl is literally OHKO'ing everything. Dear god.
Battle: Clerk Warren
Athryl vs Azurill. Return KO's. Big brother Marill is sent out.
Marill barely survives with a sliver of health. Athryl goes down to 47/73 from the Bubblebeam.
Return KO's. Azumarill is sent out.
I go for a Return, which brings Azumarill down to just below half. It uses Defense Curl. I go for another Return.
Return KO's. Athryl grows to level 26!
Battle over.
I get Timer Balls for my efforts.
A scientist gives me a Scope Lens. I give that to Arandir. I switch Allindra to the lead.
Battle: Clerk Gilligan
Allindra vs Pansage. I forgot to switch Allindra to the lead. Hey there Athryl, not done sweeping entire teams yet?
Good job Athryl, you KO'ed a Pansage. Now a Pansear is out.
Oh. Well. I guess that's not living either. Panpour is sent out.
It dies too.
Battle over.
I go to the next floor. Find an Ether.
A clown wants to give me a Charmander. I'll grab that later.
Janitor wants me to battle the company president.
Battle: School Kid Neil
Allindra vs Eevee. Okay, Thundershock. Thundershock does just under half of its HP, Bite does only 4 HP back.
Another Thundershock, another Bite. One more Thundershock KO's. Allindra grows to level 24!
Slowpoke is sent out. I nail it with a Thundershock. It's nearly KO'ed, and it uses Amnesia.
Another thundershock and it's KO'ed. Mr. Mime is sent out.
It outspeeds and uses Lightscreen. Thundershock does a sliver of damage.
Magical Leaf does 8 HP to Allindra, and Sonicboom misses. Another Magical Leaf, and this time Sonicboom hits.
After another turn, Allindra is at 17 HP, and the mime is barely standing.
A Psybeam brings Allindra down to 4 HP. Thundershock KO's.
Battle over.
Hm. Allindra, that was scary there. Stop scaring me.
Left and healed; what else can we do here?
I can pay 1000 to get on the Royal Unova. I'll do that later.
8 Dusk Balls got.
Off to Liberty Garden we go!
People are saying stuff about Victini. Can you get one here?
I go inside. A small hall leading to a bedroom. Sitting inside is a Victini.
I guess we'll say hi.
Oh. Hey. Wild level 15 Victini. We're doin this!
Switch to Aewin to tank. Allindra isn't good against this.
Aewin tanks a Confusion, taking 10 damage.
Aewin is outsped and takes more Confusion damage. I go for a Return which does a good 25%ish damage.
Victini's Incinerate does 5 damage. Return brings Victini to high yellow. I switch to Acid Spray.
Victini's Incinerate does another 5 damage. Acid Spray brings Victini down to low yellow. What attacks can I use to get to red...
Dayter has Pound and Peck. Good enough. Oh, and Cut.
Dayter comes in and tanks a Quick Attack, taking 6 damage.
Dayter tanks a Confusion and Cut brings Victini down to red. Now, what status do I have?
... Allindra has Thunder Wave.
RISKING IT FOR VICTORY!
Victini uses Incinerate on the switch. Allindra is now at 26/50 HP.
... This is risky as all hell. Allindra, use Thunder Wave!
DAMMIT ALLINDRA NOOOOO!
Incinerate KO's.
Aewin comes back out. No status moves left. Just gotta start throwing Pokeballs.
I start out with regular Pokeballs. First one fails.
Second, third, fourth, fifth...
All the Pokeballs fail. I move on to Great Balls.
My two Great Balls fail. Aewin needs to be healed, so I burn a Fresh Water.
I start using some of my 30 Cherish Balls.
One of them shakes three times. Such a tease...
After 15 failed Cherish Balls, I move to Timer Balls. Only 5.
None work. Back to Cherish balls.
So many three shakes, soooo close... Only 9 left...
5...
4...
3...
2...
1...
No luck.
I have two Quick balls and 8 Dusk balls. I don't think the Dusk balls work in this room but we can try.
First one gets three shakes. Lets go for it. We're all in now.
Oh god. Aewin faints to a critical hit Confusion.
Dayter comes in.
We did it! Victini has been caught! YES!
We've caught the VICTORY POKEMON.
V FOR VICTORY WOOOOOOOOO
Ignus it is. Welcome to the team. (@
Camernater3 )
We lost two good Pokemon to this. I don't know if it was worth it or not. We'll see.
Poor Aewin and Allindra. Aewin, you let us catch this. Allindra, you damn tried your hardest.
We'll work out our team next time.
Day Eight
Back in Castelia. That was something.
So we have a Victini now, huh? Great. We lost two things but we got a fire bunny.
Farwell Allindra and Aewin. You did amazing, the lot of ya.
Ignus is talking to me. Dammit.
"Put me'n the team."
Don't need to tell me that, I was going to regardless.
"Put Scardrac away."
If we do that we'd have to use Elise. No.
"Then I demand a sacrifice."
We already lost two-
"I want another sacrifice."
... Well Alice, the Victini demands a sacrifice. Sorry Alice...
Farwell, Allindra, Aewin, Alice.
Oh... uh, hi Maleel. Long time no see right? You're not mad I hope. Oh okay, you are. Just get on the team please.
Well, now we have nothing in the box. This six is all I got.
We teach Maleel Cut so he has a grass type move. Good against those other water types.
Ignus, will you behave now that I've killed a Pokemon for you?
"Was only a Dustox. Not great enough. Blood's only pass'ble for me."
What would make you behave?
"Athryl there's lookin' good. Firm and strong--"
Okay no, I'll take my chances.
" 's your loss, son."
Okay, we need to go find something new to do. Ignus needs to level up a bit. Maleel is actually already level 23 so we should be good.
We have 7 Pokeballs in total and no money. First priority, make money.
Healed up; we go down one avenue.
Game Freak offices. Alrighty, lets check it out. Up to the 22nd floor.
We find an Up-grade on the floor. Neato.
Someone wants me to test something via battle. Ignus, time to shine.
"I'd appreciate it if--"
Battle: GAME FREAK Nishino
"Oh dammit Eren why did you do this."
Ignus vs Snorlax. 11 levels difference against us. Uh... level 26 Snorlax is scary.
We send out Athryl to abuse Intimidate. The Snorlax uses Amnesia on the switch.
I go for a Work Up. Snorlax uses Metronome and gets a Stomp. It brings Athryl to 53/75 health.
Lets try a Return; does barely over half. Good. The Snorlax Metronome's a Future Sight. Leftovers activates, healing Snorlax back to green.
Another Return hits, barely missing the KO. Snorlax yawns. Leftovers activates.
He uses a Super Potion as I go for Crunch. Future Sight hits, Athryl down to 33 HP. Athryl is now asleep.
I have nothing to heal sleep so I just try to wait it out.
Athryl is asleep; Snorlax Metronome's a Haze. Removes my attack buff. Unfortunate.
Athryl remains asleep. Snorlax Metronome's a Heart Stamp. Down to 10 HP.
Lemonade heals Athryl back to full HP. Metronome brings up a Blue Flare which misses.
Athryl wakes up and hits with Return! Barely misses the KO.
Snorlax Metronome's a Constrict, which does 6 HP. Return KO's next turn.
Athryl grows to level 27! Ignus' ultimate power grows to level 16.
Battle over.
"I am very dissapointed."
Yea I know Ignus but we need to get you more powerful.
He wants to battle again tomorrow but I don't think so. Because I'm starting to fall behind in levels, I activate the double EXP cheat permanently.
Another guy wants to battle. Want to try it again Ignus?
"I'd really rather--"
Battle: GAME FREAK Morimoto
"Oh you can just screw yourself Eren."
Ignus vs Blitzle. Come on Ignus, you got this. Use your Incinerate.
Blitzle uses Wild Charge boosted by Electric Gem. Ignus is now at 22 HP, and Blitzle takes a little recoil. Incinerate barely brings it to half, not breaking yellow yet.
Well Ignus, you tried, but you're not trained enough. Sorry guy.
Scardrac is sent out. Blitzle's Wild Charge brings Scardrac down to 15 HP. Jeeeeez.
Okay Arandir, your turn. Signal Beam. Okay, you only took 14 HP from that, good.
Sonicboom misses, Blitzle uses Stomp. It brings Arandir down to 27 HP. Lets go for Signal Beam instead.
Barely misses the KO, but Stomp brings Arandir down to 10 HP. Signal Beam again.
Super Potion's back to full health. Signal Beam does a good amount but Blitzle is still in green health.
I go for a Lemonade myself. Blitzle uses Flame Charge, which does 12 HP of damage and increases its speed.
Blitzle now outspeeds and goes for Wild Charge. It brings Arandir down to 31, but Sonicboom hits and Blitzle is at 20%. Another Signal Beam should KO.
Blitzle uses Stomp for 15 damage. Signal Beam KO's. Liepard is sent out.
I heal Arandir back to full HP again. Liepard uses Night Slash boosted by Dark Gem.
Arandir please no.
Survives with 1 HP. Oooooohhhhhh my gooooddddd.
Switching out to Athryl. Intimidate activates. Night Slash critical hits Athryl bringing him to 15 health. Eeennnnnggghhh.
Eehhh... healing Athryl again. Night Slash does only 21 HP of damage this time but a critical hit will KO...
We gotta go for it. Return! Show me your friendship!
Thunder Wave. Okay. Athryl hits with Return anyways. Does over 50%. Okay. Gonna go for another love-attack.
Night Slash hits for 18 damage. Return hits and KO's! Phew. No critical hit death. Swoobat is sent out.
Another fully evolved jerkbutt. Out to Dayter I go. I forgot to pay attention to what this Swoobat did so I'm going for Brine.
Swoobat uses Calm Mind. Raises Special Attack and Defense Sharply. That's what it did last turn. Holy damn. It has 3x special attack and defense. I may be utterly screwed.
Nothing can tank this. Scardrac is immune. I go for it.
Swoobat uses Charge Beam, Scardrac dodges. Phew. I have to dodge another to hit it. Scardrac, please bite this.
Swoobat's Charge Beam hits, KO's, and increases special attack.
Athryl is sent out. Go for Crunch.
Charge beam misses! Yes! Crunch hits and barely fails to KO....
No no no no no. Athryl please repeat your miracle. Going for another Crunch, maybe he'll use a potion.
Charge beam hits. Athryl is KO'ed.
Arandir, please outspeed and use Sonicboom. I know you have 1 HP but you have to do this.
Arandir outspeeds and KO's! Yes! Yes yes yes yes!
Arandir hits level 25!
Battle over.
Oh damn it Athryl NOOOOOOOO!
You died as a Herdier. AGAIN. You were doing so amazing. I'm so sad.
And Scardrac too. You did so much for us.
You happy Ignus? Athryl's dead now.
"Quite satisfied with your torment. It's amusing. I'll be more co-operative for now."
... At least we have that.
Arandir, do you realize how much of a clutch you are? You came in with 1 HP, were faster, and ko'ed without missing. So freaking lucky to have this.
Lets get out of this place and heal up and see if we can do anything.
We lost two more great souls today. Farewell Athryl. Farewell Scardrac.
Athryl will never become a Stoutland it seems.
Buy four more Dusk Balls.
Sewers are cut off for now, no catching stuff there. Where else do we have to go?
Bianca, I need to go catch things. Please no. I just want to go to the next route.
Oh god my heart. Just a dowsing machine. No battle. I'm spared.
Route 4. Sand to the left. Catching things. Yes. I have two catches for this route and another gym catch. We'll burn all three and see our results.
First result is Scraggy. Awesome. I like this. Maleel, use Cut!
The thing uses Swagger. Oh god no. Maleel hits himself. Sandstorm hurts both. I switch to Dayter.
It uses Faint Attack, doing 18 damage to Dayter. Sandstorm hits again. Gonna go for Pound.
Pound hits, doing a little chunk. Dayter gets Swagger'd. Sandstorm hits.
You know, I don't want to bother anymore. Gonna go for a Dusk Ball.
Scraggy caught! This male Scraggy will be Robert. Welcome back, old pal. (@
ACU20 )
I attempt to leave the sand without initiating another wild Pokemon battle. Success. Heal up, then back to the sand.
Second catch is a Sandshrew! :O Dayter leads, just gonna throw a Dusk ball.
First ball is a success. Male Sandshrew will be Dummy. Welcome to the team. (@
dUMMY )
Using my gym catch. We get a Minccino! Ooooh.
Another hassle-free, first Dusk Ball catch. Female Minccino will be... Aracena. Welcome to the team. (@
Niah )
We have a full team again! Do we want to replace someone for the new Minccino?
It has Technician...
Nobody tell Maleel we're putting him in the box again. He doesn't have to know. Sshhhh.
Holy crap Robert, you're overpowered AGAIN. Faint Attack and Brick Break, has Shed Skin ability, and you have Adamant nature? You're destined to be amazing.
Dummy's pretty cool too. Hardy nature, highly persistent, and your defense is super good. Sand Rush might actually be extremely useful in niche situations.
Aracena has Technician, Doubleslap, Encore... awesome. Super speedy.
Training everyone to level 27. We're very under-leveled.
Day Nine
"If you don't play more often boy, I'm gonna have'ta do somethin to ya."
Thanks Ignus. I feel soooo welcomed. Where even were we? Pokecenter.
It's sprrriiiiinnnggg. Apparently. Raining too. What else can we do in Castelia before we further the storyline?
I get TM Flash in an alleyway. Okay.
Cafe found. TM Round get.
I found Wattson, the electric gym leader from Hoenn. Oh god not now. Not prepared.
Out of the cafe, onto another street. Into some unnamed building. Name Rater found.
Pokemon masseuse. Okay. Maybe if we give Ignus a massage he'll less pissy.
"I don't want no-one's hands on my--"
You're getting a massage. Shut up.
Now Ignus, feel better?
"You're dead to me, you know that?"
I'll take that as a yes.
To the second floor. Medal office. Nope.
3rd floor. Dream world stuff. Also nope.
Pokemon gym is blocked by a guy. Gonna ask him why. Burgh is apparently gone, looking for trouble Iris pops into scene.
Suspicious people hide in sewers. We got it. If I recall correctly, we have to go through the sewers with HUGHT, which is a pain for catching things. I can only afford one repel though.
Iris takes me to the sewers. HUGHT comes and asks me if I found team Plasma, which I reply yes to. No, HUGHT, I was telling the truth, I know this game.
He wants me to join him in searching. Gonna burn a repel and get through it as soon as I can.
About 30 steps to find the plasma guys. Good thing I know where they are.
Double battle time.
Battle: Team Plasma Grunts
Skorupi and Magnemite vs Ignus and Dewott. HUGHT hopefully will take the bait for the Magnemite and I can smack it with a Flame Charge.
The hit brings the Magnemite down to 1 HP because of Sturdy. Ignus' speed raises.
Dewott uses Air Slash on the Skorupi, getting a KO. Magnemite uses Spark on the Dewott. Don't really care. Raticate is sent out.
Raticate uses Sucker Punch on Ignus, which does about 25% health. Confusion lands a critical hit on the Raticate, nearly KO'ing it. Dewott's Razor Shell KO's the Magnemite.
Ignus grows to level 26! Golbat is sent out.
Sucker Punch hits Ignus again, down to 39 HP. Confusion on the Golbat brings it to about 20% health. Astonish from Golbat does only 10 HP to Ignus, and Razor Shell KO's the Raticate.
Confusion KO's the Golbat.
Battle over.
Grunts flee the scene. HUGHT makes an analogy to Pokemon because no other analogies are possible in this universe.
Burgh stops us from continuing further. HUGHT gives me HM: Strength for my efforts. YES! HUGHT then promptly leaves.
Colress also pops in. He says some sciencey-Pokemon stuff and leaves. Burgh also exits, leaving me behind.
Now we can catch stuff. I hope we get a Koffing or something.
Twistedspoon get. Ignus, you need this for more power. Trust me, it works.
"I quite like this bell. I'm keeping it."
... At least the bell is working to make him more acceptable. Uh...
I'll just keep the spoon for later.
Heart Scale found. Repel wore off.
First result... Gastly! eehhh...
Arandir comes in to help out.
It takes four Dusk Balls but we catch it. Caelana the female Gastly, welcome to the box. (@
Woolsey )
Second result. KOFFING YES.
Aracena sets it to sleep, and a Dusk Ball catches it.
Female Koffing is now Beatrice. Welcome to the box. (@
smurf58105 )
Exploring further in the sewer now that I have my catches. I find a Janitor. Question is, do I want to train my team as is, or get the new-comers to help combat Wattson?
Lets go back and get the new-comers. On the way back I encounter a Trubbish. We could have the pollution trio. We could be a poison gym leader, like Roxie but better.
Eh. Oh well. Back to the PC.
Iris catches me on the way out. Apparently HUGHT was mad. Iris tells me to go to the gym. I gotta beat Wattson first though.
Caelana the Gastly and Beatrice the Koffing. Got high hopes for Beatrice. Adamant nature too... though I think she's a special attacker.
We can't use Dayter, so we'll have to put him in the box for now. A shame.. We have Dummy though, we got this maybe I think. Ignus better put in some work too, you hear that?
"You better not tell me wha'to do. I am always victorious."
Right. Arandir can always come in and Sonicboom things if worse comes to worst.
Alright. Dayter exchanged for Beatrice. She gets an EXP share, everyone is healed, and we're ready to conquer the sewers.
Now, we teach stuff Strength. For those that don't know, Strength is a 75 power Rock move in Volt White, making it a very good move actually.
Robert learns it over Swagger, and Dummy learns it over Rapid Spin.
Into the sewers we go. Immediately head to that Janitor to challenge him.
Battle: Janitor Felix
Dummy vs Stunfisk. Coolio. I think we got this. Dummy, use Magnitude!
Magnitude 7. Does a good 65%. Dummy tanks a Mud Bomb, down to 62/81 HP. Dummy goes for a Cut, which KO's.
Dummy grows to level 27! Beatrice grows to level 18, and wants to learn Sludge. Much, much better than Smog.
Cinccino is sent out. Dummy's got this. Magnitude!
Cinccino uses Sing, which misses. Magnitude 7 does a good 75%. Good job.
It goes for Tail Slap, which hits 4 times. Down to 29 HP. Cinccino faints to a Strength.
Beatrice grows to level 19!
Battle over.
Dummy's doing great. Much proud of our Sandslash. Heal him up with a Lemonade, further exploring the sewers.
X Special found. Worker found.
Battle: Worker Zack
Dummy vs Drilbur. Another easy matchup. Use Cut!
Dummy is faster and gets a critical hit with Cut, scoring a KO. Beatrice grows to level 20 Darumaka is sent out.
Magnitude 7 easily KO's. Dummy grows to level 28! Joltik is sent out.
Dummy outspeeds and KO's with Strength. Easy peasy.
Battle over.
I find an entirely empty room with a trash can in the corner. Okay. Dunno what that means but... sure.
Doctor found.
Battle: Doctor Heath
Dummy vs Chikorita. Switching out to Beatrice, her first battle.
Beatrice comes in, and avoid a Grasswhistle. Beatrice outspeeds and uses Sludge, nearly KO'ing and getting a Poison. Takes a Magical Leaf well, down to 33/48 HP.
Heath uses a Full Heal, but Sludge KO's. Beatrice grows to level 21!
Solosis is sent out. Back to Dummy.
Dummy comes in on a Snatch, which fails. Night Slash next turn, outspeeds and KO's with a critical hit.
Swadloon is sent out. And we go to Ignus.
Ignus easily takes a Bug Bite, only receiving 9 damage. Flame Charge OHKO's.
Beatrice grows to level 22!
Battle over.
The doctor gives me an illegal, unwanted booster shot and heals my Pokemon. I want to smack him but I am not given the option.
He also offers for me to return for drugs. Ew no.
Found the Leftovers. Amazing. Putting that on Robert for now.
I find a Scientist making medicine out of sludge. She says it's super successful and haves me a Revive. Completely useless. At least I can sell it.
Out of the sewers. I find a small park. I would catch stuff but not very many Pokeballs. Back to the Pokecenter.
I buy as many Dusk Balls as I can handle. I now have 2 quick balls, and 6 Dusk balls. I can manage.
Back to the park. Choice between green or dark grass. We...
Shaky grass.
A... Delcatty. Hhhmmmmmm. I expected an Audino.
Alright. Lets do this. Never used a Delcatty. Aracena attempts to use Sing. Delcatty is asleep.
Dusk ball catches! This female Delcatty will be... Sally. (@
SallyPirate )
Gonna go for another shaky grass catch.
Moon Stone get.
Shaky grass... Audino. Okie.
Quick Ball catches it. Male Audino will be...
Sankera. (@
Sankera )
Alright, we're done here.
Oh? There's another area above here. Relic Passage.
Two more catches? Yes please.
Roggenrola. I like this.
Quick ball instacatch. This female Roggenrola will be... Harlow. (@
Cali )
TM Smack Down get.
Next catch... Woobat. ECH.
I like Woobats but they never work. I hope this one lives to the point where it works.
Sing sets it to sleep, and a Dusk Ball catches it.
Drake the male Woobat. Welcome to the team. You have a heart for your nose. (@
jakp25 )
We caught so much stuff today. Lets explore the rest of this cave, and battle the stuff tomorrow.
Hard Stone get. Harlow will like that.
That's all for the cave I can reach. The rest is beyond ledges. Oh well.
We'll battle the trainers tomorrow. And finally, face Wattson.