[ The 1.18 Update ]
So with the release of 1.18, Conquest has been updated. For the moment I won't fully update the main post yet since, for the time being, we'll stay on 1.16.5 I'm sure.
In the meantime, have some of the cool new features coming in the feature. If you wanna download it here, it's the latest one from here
https://www.curseforge.com/minecraft/texture-packs/conquest_
Candles:
So candles come in all colors just like all other dyed objects. You can stack up to 4 candles in 1 spot, similar to sea pickles. Adding more candles to a stack changes the appearance, except for the lime candle.
The Lime candle changes rotation based on the number of candles
You can also stack blue candles, this makes the blue candles that arent on the top part of the footer. Something similar can be done with the purple one, for the 4 stacks purple candle has a height of a full block.
Concrete Powder:
So since we're on the topic of dyed objects. These hot pieces of work got a texture rework. Yes, purple is barely purple, I know.
Grey, Black, Purple, Lime, Green, Pink are also types of blocks like sand/gravel where their texture spills over to other blocks.
Lighting Rods:
Okay, so these bad boys got 3 different textures/models depending on their orientation.
Stone buttons:
These thoties have now been updated to be rocks/pebbles when placed on the floor. Finally, my effort of detailing the roads around SL has paid off.
Other changes:
All leaf textures/models have been changed and now look the same as how they appear in Conquest Reforged. Not a big fan but whatever. I'm not including a pic because it's the most diverse texture because of the biome-variant thing.
There should be more custom paintings.
Ores have a new look based on their surrounding blocks.
Kelps should be different.
And I think lilypads also have updated biome-variants.
etc.
etc.
etc.