Battle with Ghetsis
Palpitine vs Drapion
Not gonna let my cockiness get to me. N fully healed my stuff, so that's convenient. Earth Power will destroy Drapion, its Defense is much higher than its special defense.
Palpitine outspeeds and OHKO's with Earth Power. Hydreigon is sent out.
I can't do anything to it with Palpitine, so I switch to Murdoc. Hydreigon uses Draco Meteor, which nearly OHKO's Murdoc. Leaves him at 46 HP. It has a White Herb and I really don't want to risk Murdoc staying in on something like Flamethrower, and Megahorn can miss even though Murdoc probably outspeeds...
Akame switches in to tank whatever it throws at her.
Hydreigon uses Focus Blast for some reason, which hits Akame hard. Leaves her at about 100 Hp. I have to switch again, and I opt to switch to Morgan.
Morgan takes about 160 HP from Draco Meteor, so I can't stay in. I have to switch to Palpitine to tank for a little bit. Fire Blast does next to nothing to her.
I use this turn to heal Murdoc. Even with the special attack debuff, Draco Meteor does a hefty 45% to Palpitine... I hope he can tank another hit so I can heal Morgan.
Palpitine lives with about 100 HP, and now the Hydreigon is at minimum special attack. It should only deal 25% damage unless it gets a critical hit, so I heal Palpitine to take advantage of this.
Palpitine is hit with another meteor, takes about 50 HP. I switch to Murdoc.
The Hydreigon uses Fire Blast, which misses.
I attempt to use Megahorn this turn, and Murdoc outspeeds and connects for the OHKO. Eelektross is sent out, which could be scary, I don't know what it'll do. I stay in and use Earthquake, which can connect regardless of Levitate thanks to Mold Breaker.
Earthquake connects and OHKO's. Genesect is sent out.
I don't know what it might have. It can have nearly anything. Flamethrower will hurt Caffaria and Murdoc badly, Energy Ball could OHKO Akame and Palpitine, and U-turn would really badly hurt Morgan is not OHKO. I hope Murdoc can tank a Flamethrower, and use Earthquake.
As Genesect enters, Download increases Special Attack. I can't leave Murdoc in anymore, so I switch to Akame. Genesect uses Bug Buzz which does a hefty 100 damage. I have to switch to someone to tank this...
Danni is the only thing I can use but its moves are so pathetic, the fact she has no moves is really biting me in the ass. But she has to take this hit.
Danni enters, takes 30 HP from Bug Buzz. Good.
I have Icy Wind, Shadow Ball, Confuse Ray, and Clear Smog. Uuugghh. I'll try Icy Wind to lower its speed.
Icy Wind connects, and does pitiful damage. Ice Beam hits Danni which is threatening to KO if I stay in. I switch back to Murdoc.
Genesect uses Rock Polish. I'm scared now, it can set up and destroy my entire team if I don't defeat it soon.
I attempt to use Earthquake. Bug Buzz hits Murdoc for about 220 HP, and Earthquake gets a critical hit and OHKO's...
I let out a sigh of relief. Gyarados is sent out. It doesn't have intimidate, but that only means it has Moxie, which is by far the scariest ability I've seen this battle. Akame is decently healed from her ability, so I switch to her.
Aqua Tail does about 100 damage. Gyarados takes Life Orb recoil, and I cannot afford to lose anything to this Pokemon. I fully heal Akame, hoping she can't be defeated in one hit...
I'm going to be completely honest, I may have slightly wet myself at the Earthquake which did 239 damage out of 240 of Akame's health. She didn't have sturdy or Focus Sash, so she survived by dumb luck and RNG blessings.
Caffaria is a good bet against this, so I send her out.
Aqua Tail tickles, while Life Orb and Iron Barbs cause some important recoil damage.
I decide to use Seed Bomb. Earthquake from Gyarados does about 50 HP of damage, while Life Orb recoil and Seed Bomb finish it off. Dusknoir is sent out.
I suspect Will-o-wisp, so I send out Morgan. As I suspected, Morgan gets a burn, but I couldn't care much. I'll heal the burn later, after I set up Sunny Day.
Payback from Dusknoir goes first and doesn't hurt much, and Sunny Day is set up. I realize Dusknoir is the last Pokemon, so I start spamming Fiery Dance.
Fiery Dance does about 80% damage. Dusknoir gets healed by Sitrus Berry, and it uses Payback. Does only 50 HP of damage so I can disregard it. A Fiery Dance now will KO it, and I do just that.