Gaby
Lord of Altera
I'm doing a 5-player Campaign (four PCs plus DM), using the Pathfinder system.
the campaign includes a prophecy, three different miniplots that eventually converge, a final dungeon and a pseudo-final dungeon, with the pseudo-final dungeon incorporating plot items and sacred geometry into its puzzle system.
the plot involves a tyrannical king, who is secretly the son of a dragon, and his two bastard sons who enact their own mayhem throughout the campaign.
none of the five players have ever played a tabletop campaign before. we're all teenagers attending the same school, and some of my classmates seem to be taking a lot of hard classes next year. I want to finish this campaign by the end of the school year, at which point, I graduate and go to college.
none of us have any experience actually playing a tabletop RPG. I've read and re-read the rulebook and fully understand what it entails.
I feel myself cracking under the pressure, and right now, what I need most is some help and advice:
1)to streamline this experience as much as possible while still making an engaging experience.
2)to comprehend the frankly complex combat system, and figure out things such as how to calculate stats such as hit points.
3)pacing out a complex plot over the course of 24 sessions at best
4) what the nether are hit die?!
5) how do you calculate damage?!
6) how do you determine hit points?!
basically, what the heck goes into actually playing this game?
if it's necessary, I can go into details
the campaign includes a prophecy, three different miniplots that eventually converge, a final dungeon and a pseudo-final dungeon, with the pseudo-final dungeon incorporating plot items and sacred geometry into its puzzle system.
the plot involves a tyrannical king, who is secretly the son of a dragon, and his two bastard sons who enact their own mayhem throughout the campaign.
none of the five players have ever played a tabletop campaign before. we're all teenagers attending the same school, and some of my classmates seem to be taking a lot of hard classes next year. I want to finish this campaign by the end of the school year, at which point, I graduate and go to college.
none of us have any experience actually playing a tabletop RPG. I've read and re-read the rulebook and fully understand what it entails.
I feel myself cracking under the pressure, and right now, what I need most is some help and advice:
1)to streamline this experience as much as possible while still making an engaging experience.
2)to comprehend the frankly complex combat system, and figure out things such as how to calculate stats such as hit points.
3)pacing out a complex plot over the course of 24 sessions at best
4) what the nether are hit die?!
5) how do you calculate damage?!
6) how do you determine hit points?!
basically, what the heck goes into actually playing this game?
if it's necessary, I can go into details