Squidziod
LegendMystic
Sundown Isle is an old tropical colony, based around fishing and agriculture. The island has long been run by it's discoverer and is home to ancient and mysterious ruins of a lost civilization.
Main docks and the passenger ship than brings people back to the mainland.
The Colony of Sundown Isle has always been isolated from the rest of Altera, sometimes serving as a getaway location or resort for the wealthy. The population has always been small, often non existent, the island colony sitting empty as a ghost town. The loudest noises are those of the jungle, and the ocean.
The island's protector, The Equinox.
Sundown Isle is a place of acceptance, and a place of quiet order. Newcomers must tolerate others and their way of thinking even if it is not a popular one. The colony doesn't harbor fugitives or killers, and it doesn't allow violence but out here in the isolated isles, one is always free to think how they like. Keep the peace and keep the order: those are the rules.
Main docks and the passenger ship than brings people back to the mainland.
The Colony of Sundown Isle has always been isolated from the rest of Altera, sometimes serving as a getaway location or resort for the wealthy. The population has always been small, often non existent, the island colony sitting empty as a ghost town. The loudest noises are those of the jungle, and the ocean.
The island's protector, The Equinox.
Sundown Isle is a place of acceptance, and a place of quiet order. Newcomers must tolerate others and their way of thinking even if it is not a popular one. The colony doesn't harbor fugitives or killers, and it doesn't allow violence but out here in the isolated isles, one is always free to think how they like. Keep the peace and keep the order: those are the rules.
The colony has about fifteen houses, though these are rather small. The largest houses only fit two people, though larger families could occupy a grouping of houses, since many of them are very close and are built in clusters of two or threes. There are several tree houses as well, as well as dwellings in the local inn, the bakery and the windmill.
The standard houses in the colony.
Town rules:
Town rules:
1. This is my island. You want to make changes, then they need to be contained within your dwelling and should not effect the outside appearance of said dwelling. If you feel the need for changes to the island, talk to me and I will do my best to make things better.
2. Do not dig basements deeper than 10 blocks. The island has many catacombs and underground structures so going too deep can disturb them or future projects.
3. Do not steal from, harass, or be mean to any of the people in this town.
4. After being inactive for longer than 1 month (either by not being in the town or by not logging into the server) your items will be absorbed into the town storage and your house will be up for the residence of others.
2. Do not dig basements deeper than 10 blocks. The island has many catacombs and underground structures so going too deep can disturb them or future projects.
3. Do not steal from, harass, or be mean to any of the people in this town.
4. After being inactive for longer than 1 month (either by not being in the town or by not logging into the server) your items will be absorbed into the town storage and your house will be up for the residence of others.
To apply to the town, please post with the following form:
Username:
Character name:
Character's notable experience:
Then you will need to travel to Sundown Isle and have an RP with me so I can get to know you for the kind of RP'r you are. If accepted into the town, you will be able to pick out a house to reside in. Rent on properties is nonexistent. There is an inn you can stay in, if you don't want to be grounded to the town but the space is limited and the rooms are small. Plus, it's over a bar and it can get noisy.
Username:
Character name:
Character's notable experience:
Then you will need to travel to Sundown Isle and have an RP with me so I can get to know you for the kind of RP'r you are. If accepted into the town, you will be able to pick out a house to reside in. Rent on properties is nonexistent. There is an inn you can stay in, if you don't want to be grounded to the town but the space is limited and the rooms are small. Plus, it's over a bar and it can get noisy.
Preferred character experience:
Sundown Isle's founder has always had an acute interest in the medical sciences. Hence, characters with backgrounds or aspirations to enter into medical fields are greatly valued. Characters interested in entering into medical fields have the chance of being taught by one of the oldest and best practitioners of medical science. Lessons, if offered, are free of charge. Tradition often has it that people entering into this training are invited to join House Tiarch, though this depends on their political background.
The jungles of Sundown IsleSundown Isle's founder has always had an acute interest in the medical sciences. Hence, characters with backgrounds or aspirations to enter into medical fields are greatly valued. Characters interested in entering into medical fields have the chance of being taught by one of the oldest and best practitioners of medical science. Lessons, if offered, are free of charge. Tradition often has it that people entering into this training are invited to join House Tiarch, though this depends on their political background.
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