[Jishrim] Grey Recluse

Retro Hagrid

Hollows Explorer
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Retro_hagrid
Retro_hagrid
Patron

Minecraft name:
retro_hagrid
Character name:
Grey Recluse
Link to normal character profile:
Boop!

Patron:
Jishrim

Overall Tier:
Tier 2

Spell Points:
5 per day
Gaseous Poison
Tier: 1
Divine: Alignment Evil
Action: Incantation
Components: S, M
Cost: 1sp
Duration: 24 hours
Spell: Poison a litre vial of liquid with an incantation. Inside, a gaseous poison will form- taking on the color of the Caster’s Deity. The vial can be tossed within a 10b radius, in which it will disperse a gas within a 3b radius of its location. If inhaled, the targets will feel nauseous and mildly poisoned. If it touches the skin, targets will feel an acidic, burning sensation. The effect of the gas lasts for one combat round. The gas becomes expired and loses vigor if not used within 24 hours.
Cast times: 7

Ruin
Tier: 1
Divine: Alignment Evil
Action: Touch
Components: S
Cost: 1sp
Duration: Permanent
Spell: Touch one object to ruin it with the following effect: break, rust, crack, shatter. Limit: Must be something one can lift or hold. Cannot be anything imbued by Enchantments, Arcane or Divine magic.
Cast times: 6

Aura of Unease
Tier: 1
Divine: Alignment Evil, Neutral
Action: Thought
Components: S, V
Cost: 1sp
Duration: Concentration
Spell: A glow emits around the Caster’s head for the duration of a speech, or held conversation. It can be visually thematic to a color of whichever neutral/evil god they worship. Players around in speak range will feel uneasy and unsettled. Effect doesn’t work on characters feeling extremely violent.
Cast times: 0

Hunger
Tier: 2
Divine: Jishrim
Action: Thought
Component: S
Cost: 2sp
Duration: 30seconds to 5minutes as specified
Spell: Select a target with a maddening hunger within speak range. The target makes a d20 roll: Above 14 has no effect, 14-8 the target seeks the nearest source of prepared food, 7-2 the target seeks the nearest living animal to try and eat raw, and on a roll of 1 the target tries to eat the nearest person. Effect ends if hostility is shown against the target by any but its quarry, the quarry leaves its line of sight for thirty consecutive seconds, or five minutes have elapsed.
Cast times: 0
Arcane Glyph Ward
Active Slots: [2/2]
Tier: 2
Divine: Universal
Action: Reaction
Component: S
Cost: 2sp
Duration: One Week
Spell: Embed a glyph of your divine on a small object. Arcane spells cast within a 3 block radius of its placement are forced to roll with an additional DC 10 check for failure. Passive spells are not included. This cannot be used on Artifacts. It works so long as the caster is on the same plane, and not dead. As a ritual, the caster may deactivate this glyph, regardless of proximity.
Cast times: 2

Vision
Tier: 1
Divine: Universal
Action: Incantation
Components: S, V
Cost: 1sp
Duration: One minute
Spell: Enact a divine vision that is thematic to your deity in the mind of another. It creates vivid imagery within their imagination, urging thoughts of glory or terror depending on alignment. The recipient must be conscious and without aggression.

Hunger
Tier: 2
Divine: Jishrim
Action: Thought
Component: S
Cost: 2sp
Duration: 30seconds to 5minutes as specified
Spell: Select a target with a maddening hunger within speak range. The target makes a d20 roll: Above 14 has no effect, 14-8 the target seeks the nearest source of prepared food, 7-2 the target seeks the nearest living animal to try and eat raw, and on a roll of 1 the target tries to eat the nearest person. Effect ends if hostility is shown against the target by any but its quarry, the quarry leaves its line of sight for thirty consecutive seconds, or five minutes have elapsed.
Cast times: 0

Nightmare
Tier: 2
Divine: Jishrim
Action: Thought
Component: S
Cost: 2sp
Duration: 24 hours
Spell: Direct a curse upon a target in speak range. A paranoia begins to grow towards people around the target. At first, it’s small. However, the next time the target sleeps, they have a nightmare that amplifies the paranoia. It can be remedied over time.
Cast times: 5


Gaseous Poison
Tier: 1
Divine: Alignment Evil
Action: Incantation
Components: S, M
Cost: 1sp
Duration: 24 hours
Spell: Poison a litre vial of liquid with an incantation. Inside, a gaseous poison will form- taking on the color of the Caster’s Deity. The vial can be tossed within a 10b radius, in which it will disperse a gas within a 3b radius of its location. If inhaled, the targets will feel nauseous and mildly poisoned. If it touches the skin, targets will feel an acidic, burning sensation. The effect of the gas lasts for one combat round. The gas becomes expired and loses vigor if not used within 24 hours.
Cast times:7

Madness
Tier: 1
Divine: Alignment Evil
Action: Thought
Components: S
Cost: 1sp
Duration: 1 combat round
Spell: Choose a target within speak range. The caster makes a hysterical action that another is forced to display. You laugh, they laugh. One has the ability to laugh, scream, cry, be angry, or fearful. Must have intent on only one person of madness. If there is an attempt at physical harm on the subject, the spell breaks.
Cast times: 0

Ruin
Tier: 1
Divine: Alignment Evil
Action: Touch
Components: S
Cost: 1sp
Duration: Permanent
Spell: Touch one object to ruin it with the following effect: break, rust, crack, shatter. Limit: Must be something one can lift or hold. Cannot be anything imbued by Enchantments, Arcane or Divine magic.

Cast times: 1
Aura of Unease
Tier: 1
Divine: Alignment Evil, Neutral
Action: Thought
Components: S, V
Cost: 1sp
Duration: Concentration
Spell: A glow emits around the Caster’s head for the duration of a speech, or held conversation. It can be visually thematic to a color of whichever neutral/evil god they worship. Players around in speak range will feel uneasy and unsettled. Effect doesn’t work on characters feeling extremely violent.
Cast times: 0

Flicker
Tier: 1
Divine: Jishrim
Action: Thought
Components: S
Cost: 1sp
Duration: One Minute
Spell: Light sources in a 10b radius, centered around the Caster, begin to flicker on and off. The Caster can will it to move along with them, or remain in one area. This Includes: candles, small fires, torches, glowstone and redstone lamps. The sources of light return to normal after 1 minute.
Cast times: 2

Divination
Tier: 1
Divine: Universal
Action: Ritual
Components: S, V, M
Cost: 1sp
Duration: C
Spell: With a ritual based around their chosen divine(such as lighting candles or incense, giving an offering, etc), a blessed may ask a single simple question - And are given a sign of some kind in return. This is limited to once per OOC week and may take several days for a response. At the lowest tier, it can be very vague and the response may not be given, verbal, or clear that one was granted at all. As the blessed grows higher in tier, the responses become clearer.
- Flicker swapped to gaseous poison
3rd of March 2020
-Vision swapped to madness
5th of March 2020
-Gaseous poison swapped to Vision
14th of April
-Madness swapped to Flicker
2nd of June
-Hunger swapped to Nightmare
5th of June
Used two arcane glyph wards [2/2] (One placed on mace and the other on a crossbow bolt)
-6th of June (Expire at 13th of June)
Used one arcane glyph wards [1/2] (1# placed on mace )
-13th of June (Expire at 20th of June)
Used one arcane glyph wards [1/2] (1# placed on long dagger)
-20th of June (Expire at 27th of June)
Arcane glyph will be always refreshed on a Monday with #1 placed on his long dagger and #2 on a throwing knife. This is unless it is detailed later on that it is put a cease to.
-29th of June(Will expire and refresh every Monday) [2/2]
Nightmare swapped to Hunger, Vision swapped to Aura of unease
-4th of July
Additional granted boons:
n/a

Artifacts:
Name
: Ivory Tooth
Physical Description: An Ivory tooth that regrows should it be removed or broken.
Ability: The tooth allows for the ability to gain memories and information via the consumption of the flesh or blood of an individual.
[Devour] Should the flesh or blood be consumed from a mortal being, dead or alive, a piece of information or a memory can be gathered that should be something of note or interest. An example would be a notable memory, an important secret, or a fear, and not a favourite food or memory of watching the sunset.
[Bite] Should an individual be bitten by the attuned, they are plagued with visions and nightmares for the next three IC days that are entirely decided by the attuned, providing they are in line with Jishrims themes.
Attuned to: Bok'ra

Passives(s) or Sustained Effects:
n/a
Current Divine Status:
Visits a shrine in the Savage Grove where he speaks his prayers to Jishrim on a daily basis
Consistently seeking more and more blood, using the Ivory tooth to its potential.
Actively tries to bully or otherwise attempt at forcing out emotional reactions from other people so as to incite chaos regardless if friend or foe.
Teaches student(s) of his: Grimhare, [Redacted], Ihkeer
Plotting a scheme..
 
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