Had a lot of fun with this campaign tbh, even if there were ups and downs for me personally.
Props to
Elz and
blargtheawesome for a lot of the DM work, managing stuff going on at the side or in the background during the whole campaign, etc.
Props to those on the playerbase side who worked hard on both the Pro and Anti Archon sides of the conflict.
Also props to
Jazzper on the 'AA' side of things for the planning, building and effort he did in organizing a lot of this side of the conflict, as well as all the people that helped out on this end.
And seeing it's practically near wide-spread about Bliss now, extra props to
Elz for some extra stuff she worked on and managed during the campaign, as well as bearing with me and my nonsense barrage in Convo's.
Hope people weren't too salty OOCly about the Bell-theft attempt, probably the wildest and most ballsy thing I'll ever manage or dare to do. It had its reasons/related background situation, so don't be too harsh on the non-IC part of it.
Definitely been an interesting ride, especially with how many sides beyond the player-created conflict, like Archon, Know, Strange, even the gods, all had their own influence and interactability for the players. No real static and linear road in how things progressed, seeing stuff players did affect what happened in various was definitely added a lot.