Medieval & Fantasy Minecraft Roleplaying

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[Skraag] Evankhell Amezarak

Sekci

Lord of Altera
Patron
Sekci
Sekci
Patron
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Minecraft name: Sekci
Character name: Evankhell Amezarak
Link to normal character profile:
Link!

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Patron: Skraag
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Overall Tier: Tier 1

Passive: The blessed appears pale and a little gaunt, but holds the same strength as a perfectly healthy individual.

Spell Points: 3sp

S
pell list:
NECROMANCY I
Divine
: Skraag.
Tier: 1
Action: Prayer, the ritual of blood around the remains, and an offering of something bone.
Cost: 1 SP
Duration: One week.
Spell: The caster encircles the remains of a creature with blood, and upon an offering, returns it to life for a duration of time. This creature will follow the caster like a lost puppy, seem a little too needy for attention, eat raw meats, but not seem to be entirely there in regards to acting much like its old self. It will slowly decay more over time until the duration ends, and it falls lifeless once more. It can be raised anew multiple times but eventually it will be just bones that remain together with small weavings of green magical thread. This spell works in the wards.
You may raise any of the following: Dog, Cat, Rabbit, Rat, Snake, Frog, Fox.

DEPOSE
Divine
: Skraag.
Tier: 1
Action: Touch, must maintain unbroken contact for five minutes.
Cost: 2 SP
Duration: Permanent.
Spell: The caster blesses a corpse which will rise as a weak mindless undead under the sway of Skraag on the next night. It is hostile to all living things, including the one who raised it, the soul which once inhabited it taking the form of a non-sentient ghoul that seeks out to devour all living flesh. This can be cast within the wards. It can be played by the caster but it should be kept in mind they are slow, weak, and likely easy to cut down.

CURSE OF ROT
Divine
: Skraag.
Tier: 1
Action: Prayer, and the offering of some part of the target: Flesh, Blood, Bone.
Cost: 2 SP
Duration: One day.
Spell: The caster curses an individual with rot, one of their hands beginning to rapidly decay over the span of a day before it abruptly returns to normal. This is an agonising process, and it renders them unable to use the hand to any real ability without sections of flesh peeling off. It does not bleed, but oozes dark ichor, the veins blackening up into the forearm. Once the duration is over, their hand returns to normal over the span of minutes, with no further effects but, should the target want it, a fever.

SWARM
Divine
: Skraag.
Tier: 1
Action: Prayer, and touch of the ground.
Cost: 1 SP
Duration: One hour.
Spell: The caster kneels and presses a hand to the ground, summoning a small cluster of locusts and other insects that eat away at any flora in a five block radius for one hour, leaving the land barren. Any living creatures in the area, including people, will find they get bitten and harassed. These bites are irritating, and not lethal nor poisonous.

PURIFY
Action
: Prayer and the holding of a container of water.
Cost: 1SP
Duration: One day.
Spell: The caster blesses the equivalent to one cup’s worth of water and changes it’s qualities depending on the deity worshipped. It must remain in a container, and contact with said container must be held for at least ten seconds to fully turn its contents. The contents may be poured into another container but will turn back into water the next day. This cannot be stockpiled, for any liquid will revert back after the duration.

Jishrim, Skraag or Visage: It becomes blood that is able to be consumed by any Vyre to the same standard as a healthy individual, and is also able to burn any Mage, and any individual who worships not of the Pantheon with the same heat and effect of boiling water. The burns shall heal over the span of three days. Has been known to repel supernatural entities.


ILLUMINATE
Action
: An uttering of; “[Divine], let them hear me.”
Cost: 1SP
Duration: Five minutes.
Spell: A halo of light forms behind the caster’s head, the colour thematic to their deity. For up to five minutes, those in RP chat range will be able to hear them clearly (providing they are not behind a wall or so on) and consider them paying attention to. They may instil a faint sense of Calm, Fear, or Courage within the audience.
Note: Should a higher tier blessed cast this spell in the same radius, it will over-ride the lower one.


VISION
Action
: Prayer and touch of the target.
Cost: 1SP
Duration: One minute.
Spell: The caster wills the vague imagery of something themed to their own divine into the minds eye of another. This may be blinked away or shaken off if considered too disturbing, but is more akin to an unwanted thought or brief daydream than a forced visual.


DIVINATION
Action
: Prayer, and ritual/offering themed to the Divine.
Cost: 3SP
Duration: As long as it takes to ask a question and receive an answer.
Spell: With a ritual based around their chosen divine(such as lighting candles or incense, giving an offering, etc), a blessed may ask a single simple question - And are given a sign of some kind in return. This is limited to once per OOC week and may take several days for a response. At the lowest tier, it can be very vague and the response may not be given, verbal, or clear that one was granted at all. As the blessed grows higher in tier, the responses may become clearer.


DIVINE WORD
Action
: The prayer of, “[Divine], carry my words.”
Cost: 1SP per rank.
Duration: Must be asked and answered in the same day.
Spell: The caster is able to send a word or sentence depending on the rank it is used, which become available as your rank higher in divine tier. It can travel any distance, and the target will hear it spoken in their mind with the voice of the caster. The caster must know the name and face of the target they commune with.
Rank I - T1
The caster can send one single word to their target. They cannot be given a word in response.

FEAST OF THE GODS
Action
: Prayer. They must keep their hands on the location on which to summon it for one minute.
Cost: 1-3SP
Duration: One hour.
Spell: The caster summons forth a platter of food that can feed up to three people. It can be cast upon an existing surface (table, for example), or the floor. Eating divine food will restore some energy, ease minor pain, and give a sense of warmth and comfort from the divine in question. Once the spell ends, everything flickers away.
This spell can be cast at 1SP per person, up to three.
Skraag; Feast of the Undead
Tableware, chalices and utensils form out of a dark green metal, detailed with skulls and dead trees, laid out on a deep red tablecloth that when pressed firmly, leaves blood upon the finger. Goblets of blood form to satiate any Vyre company, with platters of raw meats from no known source that are just as edible to them.
Feast of the Gods 12/1/21
Rat 08/11/2020 - 15/11/2020
Dog 10/11/2020 - 17/11/2020
Rat 12/01/2021 - 19/01/2021
 
Last edited:

Elz

hmm
Events Staff
Very Sweet
Staff
Moving to archives: Long term inactivity, can appeal via divine ticket if and when you return
 
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