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[Sallana] Florence Caron {Exalt}

Celestea

Lord of Altera
Mystic
Celestea
Celestea
Mystic
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florence sallana yes.png


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Minecraft name: Celestea
Character name: Florence Caron
Link to normal character profile: Florence

Patron: Sallana

Overall Tier: Tier 5 (Exalt)

Spell Points: 10 per day {10 left}

CASCADE OF ROSES {Times Cast: 12}
Divine
: Sallana.
Tier: 1
Action: Prayer.
Cost: 1 SP
Duration: One hour.
Spell: The blessed can instill an aura over an area of a 10 block radius, red rose petals falling gently from the air with the faint tune of music for the next hour. Those in this area unless feeling violent will feel blissfully at ease, with love in their hearts.


LOVER’S REVERIE {Times Cast: 4}
Divine: Sallana.
Tier: 1
Action: Prayer and eye contact for a moment.
Cost: 1 SP
Duration: 30 minutes.
Spell: The blessed makes eye contact with their target, and for the next 30 minutes they will be distracted by thoughts of a lover or loved one, making them less inclined to intervene or argue and more likely to go find a seat and daydream. They will be broken from their reverie if faced with violence, and able to defend themselves as a result.


BLESSING OF FERTILITY {Times Cast: 3}
Divine
: Sallana.
Tier: 1
Action: Prayer & Touch, after the target and their partner both drink from a sacred goblet of wine/juice/water and are anointed with rose oil.
Cost: 2 SP
Duration: One pregnancy.
Spell: The caster blesses a female target with renewed fertility, making their chances of falling pregnant for the next month incredibly high,
even if they had struggles or difficulties prior (including damage to the womb, etc). The chance of twins is also particularly high, up to the player or rolls of 80+.
Pregnancies as a result of this spell or pregnancies that were present when the spell was cast become significantly safer for mother and child, the risk of miscarriage or harm to the child becoming
extremely low and the child remaining strong and healthy regardless of the health of the mother.
Childbirth as a result of this spell never results in complications. Morning sickness will be a thing of the past, but in return the mother will crave red fruits over
anything else and the infant will be born with a red or white marking of a little, subtle rose or a petal.
This spell can also be used to determine the gender and race of the child/children of any pregnant woman, regardless of if they are pregnant as a result of the very same spell.
Note: This spell only works on compatible couples, Human/Caparii couples for example would not benefit from this spell.



STEM {Times Cast: 3}
Divine
: Sallana.
Tier: 1
Action: Maintained touch.
Cost: 2 SP
Duration: 30 minutes.
Spell: The blessed may keep their target from bleeding for up to 30 minutes providing skin contact is maintained with one hand for its duration.
This spell does not help fix internal bleeding, only preventing bloodspill externally. In this period of time the target also feels a content, calm aura, relaxing themselves.


BOUNTIFUL HARVEST {Times Cast: 0}
Divine
: Sallana.
Tier: 2
Action: Prayer and touch for 30 minutes.
Cost: 3 SP
Duration: Permanent, until another location is created.
Spell: With a kneel and verbal prayer, over half an hour the Blessed wills an area of a 15 block radius to become more bountiful and form a tranquil orchard.
Any who enter the area finds themselves relaxing and feeling jovial, blissful, and loved. Water turns to red wine within this area, though returns to water when removed from it.
Trees and flowers grow in this area and rapidly grow their fruits and berries every other day. Should this be cast again elsewhere, the old one fades.
Note: You can build this yourself or ask another for help in doing so. This can be removed if placed in a place that conflicts or offends another divine, by a blessed member of said divine. (i.e placing a Jishrim variant in a Shalherana grove).



SACRED VINEYARD {Times Cast: 0}
Divine
: Sallana.
Tier: 2
Action: Ritual prayer and the barefoot walking of the perimeter as they do so.
Cost: 3 SP
Duration: Permanent.
Spell: The caster blesses a single vineyard, enabling it to grow the finest and most divine grapes so long as they are exposed to the sun and not confined, regardless of their environment in other aspects.
These grapes grow twice the size as the average grape and are coloured a deep red. If they are consumed (including if made into wine) the individual finds themselves distracted from all the troubles
of life as well as obligations beyond their lovers or families (if applicable) and lifted into a blissful state that promotes dance, song, and creativity.
Excessive consumption of these grapes or wine will slowly change the individual to become more beautiful, their hair sleeky and fuller, their skinless blemished
to the point of scars fading, lips becoming fuller, and lashes longer. Only one vineyard may be blessed at any one time. Blessing another one reverts the old into a withered, no longer blessed state.


BOND OF LOVE {Times Cast: 0}
Divine
: Sallana.
Tier: 2
Action: Prayer & Touch.
Cost: 4 SP
Duration: Permanent.
Spell:The blessed may form a bond with another that subtly heightens their feelings of love for one another, but also enables both individuals to know if the other has come to significant harm or fallen sick (light scratches don't count).
A pang of pain appears in the chest when harm has befallen the other. This bond forms an unbreakable thin ribbon around the left wrist, glowing very faintly, coloured in red, white, pink or purple.
The ribbon remains until they fall out of love or it is dispelled by the blessed. Can only be used on a target that has feelings for the blessed,
be it romantic or familial. Only up to two targets may have this active upon them at a time.


WALL OF THORNS {Times Cast: 0}
Divine
: Sallana.
Tier: 2
Action: Touch.
Cost: 2 SP
Duration: One hour.
Spell: The caster places their hands to the ground, and creates a curved wall thorns two blocks ahead of them, reaching up to six blocks in length and three in height over the span of one combat round/ten seconds.
The inside is harmless and has various roses, but the exterior is as strong as steel, immune to flame, and covered in thorns that are as sharp as glass.
The thorns sink into the ground either at the end of the duration or when the caster wills it.



SERENITY {Times Cast: 0}
Divine: Sallana.
Tier: 3
Action: Prayer, and the scattering of flowers or petals over the area.
Cost: 4 SP
Duration: One hour.
Spell: The caster blesses an area of up to a 10 block radius turning it into a haven of love and joy. Soft music plays from unseen harps, and all feelings of hatred, violence, or ill wishing fade to a dim desire within the radius. To spill blood in this area is simply unthinkable, and fears fade to give the mind a soothing feeling with thoughts of loved ones. The area grows itself a sort of canopy of leaves and roses, with sheer white drapes framing the outside of it like a beautiful gazebo/marquee. The Blessed is included in this. Projectiles thrown into the radius change into roses.



AMBROSIA {Times Cast: 1}
Divine
: Sallana.
Tier: 3
Action: Touch.
Cost: 3 SP
Duration: One hour.
Spell: The caster blesses roughly one tankard of wine into a golden nectar. Upon consuming it, the individual will find themselves appearing and physically being a year younger, and one scar at the choice of the player will fade away completely if desired. It will restore them to full health from any mundane sickness and restore their energy in full, as well as re-align crooked noses, replace missing teeth, and make skin soft, healthy and smooth. It returns to normal wine after one hour. Can only be drank once per week, and the aging effects do not work on those aged 20 or less, that being the youngest the spell will restore to.


ENTRANCED {Times Cast: 0}
Divine
: Sallana.
Tier: 3
Action: Touch.
Cost: 4 SP
Duration: Up to thirty minutes.
Spell: The target becomes inexplicably entranced by the caster, filled with wonder, no matter their original feelings towards the target.
They feel they can trust the caster and may confide in them at the players discretion with secrets or confessions.
Contact must be maintained or the spell breaks early. The spell is broken if the target is physically harmed.


HEART'S DESIRE {Times Cast: 0}
Divine: Sallana.
Tier: 3
Action: Prayer and a ritual of flowers and oil.
Cost: 4 SP
Duration: 30 minutes.
Spell: The caster forms a circle of flowers or petals atop a ring of holy oil, sanctifying it. The target of the spell may stand in it and with the power of Sallana and the focus on memories with a loved one,
said loved one is willed into the circle with them, an ethereal form of pink and purple hues, for the duration. Any words spoken in the circle are inaudible to those outside of it.
If the circle is broken, the spell ends abruptly. The target is able to embrace/kiss their loved one in the circle.
This works on living souls in the realm and the physical form of the soulmate will be alerted of the spell through a tug in their heart before being summoned, forcing them into a dream-state.
If their soulmate is dead- both will sense each other's spirit within a vision, recalling how they looked, and both souls within the circle can communicate their current state of non-verbal emotions.
The dead soul will remember this connection if they revive. Either can opt to refuse to appear.


UNCONDITIONAL {Times Cast: 0}
Divine: Sallana.
Tier: 4
Action: Touch.
Cost: 5 SP
Duration: Permanent.
Spell: The caster finds such love in their heart for another they will take their hardships onto themselves.
Upon the touch of someone they genuinely care for or love, they will take on all injuries and pains over the duration of 2 rounds/20 seconds,
leaving their loved ones healed and themselves wounded. If the injuries are life-threatening, they may turn into a statue of white marble for the next hour to prevent death and give time for assistance to come.
This spell does not transfer lost limbs and blood loss will still have an effect on the now healed target.


HEARTH AND HOME {Times Cast: 1}
Divine
: Sallana.
Tier: 4
Action: Prayer and the maintained touch upon an archway for 30 minutes.
Cost: 5 SP
Duration: Permanent.
Spell: The blessed creates a safe space as a pocket within the domain of Sallana that is unseen by any they do not invite inside or are deemed unwelcome.
This spell requires an archway that poses as the ‘entrance’ to this space, and those welcomed by the caster will find upon walking through they enter a small, quaint home akin to a homely log cabin with a bedroom,
living space, bathroom, and kitchen area. It is left to the caster to decorate it as they please and store foods there. If an individual passes through the archway and are not invited nor welcome,
it simply acts as the archway without anything beyond. If the archway is destroyed, another must be found for the spell to be cast upon that to access the very same ‘home’.
The caster may ‘uninvite’ or declare someone unwelcome and they will be forced out of the area, back through the archway, and be unable to access it until once more welcome.


ENTRANCED SERVANT {Times Cast: 0}
Divine
: Sallana.
Tier: 4
Action: Prayer and an offering of something golden, which disperses into a fine gold dust upon its use.
Cost: 5 SP
Duration: One day.
Spell: The caster summons a servant, garbed in red and white robes and with a garland of leaves and fruit upon his or her head. This servant will do menial tasks for the caster, such as dressing them (clothes or armour) like a handmaiden or squire, serving them any food or drink they desire, playing music or simply keeping them company. They will also be able to teach dancing and how to play musical instruments, and can be commanded by any the caster permits. These servants can be summoned once per day and will either be the same servant each time or alternate between appearances. Any physical harm dispels them, making them shimmer away, and they cannot be used to harm any other.


HEARTACHE {Times Cast: 0}
Divine
: Sallana
Tier: 4
Action: Touch.
Cost: 4 SP
Duration: One minute.
Spell: The blessed induces a trancelike hallucination over an individual. During which, they live an alternate life.
They experience a faux childhood, adolescence, adulthood, old age, and eventual comfortable death.
During this alternative life they experience nothing but a comfortable degree of challenge, enough setbacks to feel deeply fulfilled by overcoming them, and every romantic wish fulfilled.
It is their current life, if lived perfectly. Every element of it is not so pleasant that it is impossible or disconcerting, it is just as though it were a life truly,
utterly, perfectly lived... and then they wake up, one minute later, back in Altera.
Upon waking it leaves them unable to really remember enough that it is useful, but leaving them feeling hollow and truly changed.
No skills, abilities, nor knowledge etc can be carried over with this.
Note: The target cannot be harmed during this time and will have one round/10 seconds upon waking to recover. Sallana herself protects them, only to ensure the curse is felt.

PURIFY {Times Cast: 0}
Action: Prayer and the holding of a container of water.
Cost: 1SP
Duration: One day.
Spell: The caster blesses the equivalent to one cup’s worth of water and changes it’s qualities depending on the deity worshipped. It must remain in a container, and contact with said container must be held for at least ten seconds to fully turn its contents. The contents may be poured into another container but will turn back into water the next day. This cannot be stockpiled, for any liquid will revert back after the duration.

Not Jishrim, Skraag,or Visage: It becomes ‘Holy Water’, and is able to burn any Undead, Vyre, Mage, or individual who worships not of the Pantheon with the same heat and effect of boiling water. The burns shall heal over the span of three days. If consumed, it eases headaches and heals minor bruises or scratches. Has been known to repel supernatural entities.



ILLUMINATE {Times Cast: 0}
Action: An uttering of; “[Divine], let them hear me.”
Cost: 1SP
Duration: Five minutes.
Spell: A halo of light forms behind the caster’s head, the colour thematic to their deity. For up to five minutes, those in RP chat range will be able to hear them clearly (providing they are not behind a wall or so on) and consider them paying attention to. They may instil a faint sense of Calm, Fear, or Courage within the audience.
Note: Should a higher tier blessed cast this spell in the same radius, it will over-ride the lower one.



VISION {Times Cast: 1}
Action: Prayer and touch of the target.
Cost: 1SP
Duration: One minute.
Spell: The caster wills the vague imagery of something themed to their own divine into the minds eye of another. This may be blinked away or shaken off if considered too disturbing, but is more akin to an unwanted thought or brief daydream than a forced visual.



DIVINATION {Times Cast: 2}
Action: Prayer, and ritual/offering themed to the Divine.
Cost: 3SP
Duration: As long as it takes to ask a question and receive an answer.
Spell: With a ritual based around their chosen divine(such as lighting candles or incense, giving an offering, etc), a blessed may ask a single simple question - And are given a sign of some kind in return. This is limited to once per OOC week and may take several days for a response. At the lowest tier, it can be very vague and the response may not be given, verbal, or clear that one was granted at all. As the blessed grows higher in tier, the responses may become clearer.



DIVINE WORD {Times Cast: 19}
Action: The prayer of, “[Divine], carry my words.”
Cost: 1SP per rank.
Duration: Must be asked and answered in the same day.
Spell: The caster is able to send a word or sentence depending on the rank it is used, which become available as your rank higher in divine tier. It can travel any distance, and the target will hear it spoken in their mind with the voice of the caster. The caster must know the name and face of the target they commune with.
Rank I - T1
The caster can send one single word to their target. They cannot be given a word in response.
Rank II - T2
The caster can send up to ten words to their target, and they can hear a response of up to as many in response.
Rank III - T3
The caster can send a far more cohesive message, and they can hear one in return. The word limit here is one single PM, so whatever you can fit into that box.



FEAST OF THE GODS {Times Cast: 8}
Action: Prayer. They must keep their hands on the location on which to summon it for one minute.
Cost: 1-3SP
Duration: One hour.
Spell: The caster summons forth a platter of food that can feed up to three people. It can be cast upon an existing surface (table, for example), or the floor. Eating divine food will restore some energy, ease minor pain, and give a sense of warmth and comfort from the divine in question. Once the spell ends, everything flickers away.
This spell can be cast at 1SP per person, up to three.

Sallana; Feast of Merriment
Excessively fancy porcelain tableware forms, with crystal glasses and utensils of gold, set upon a deep red silken tablecloth littered with rose petals. Fruits, sweet pastries, and foods of decadence litter the table in excess. Wine is served.


Additional granted boons (# of times cast):
N/A

Artifacts:

NAME: Circlet of Song
DESCRIPTION: A finely crafted golden flower crown decorated with tiny roses cut from rubies.
PASSIVE: Those within a 10 block radius of the bearer find themselves feeling more elated unless exceptionally violent or upset.
[ABILITY]: By singing, the blessed may designate two people to be overcome by deep jealousy or infatuation with one another for a period of one hour. Cannot be used to break existing strong bonds such as two lovers being made to feel jealousy. Must be in line of sight to be cast, the effects taking hold after at least 30 seconds of observation and song.
ATTUNED TO: Florence Caron / Celestea

Passives(s) or Sustained Effects:
UNIVERSAL
[ x ] || PROVIDENCE ||
The blessed’s soul is warded by their faith in their Divine. If something tries to possess them, or they’re targeted by an effect that is functionally identical to possession, the blessed may roll a d6 save to resist it. If they roll their tier or lower on the d6, the possession fails and has no effect. They are additionally fully immune to any attempts to lay claim to their soul (in terms of it being trapped, imprisoned, or otherwise by some entity. This is not expected to come up much in RP, but exists for flavor). For curses or afflictions like Vyrism or Spiritblessed, they may resist it outright or optionally roll a possession save against it.
[ x ] || BLESSED FORM ||
The blessed’s patron grants some form of enhancement to their body directly. This can be taken multiple times, but only once for each skill. Fortitude, Determination, and Awareness are universally available, and certain gods offer other options.
[ x ] || BLIND FAITH ||
The blessed relies wholly and unquestioningly in their faith in times of confusion, and may substitute Soul for Mind when rolling to resist mental effects.
[ x ] || INSPIRATION ||
The blessed serves as a beacon of hope to their allies, bolstering their resolve. Allies within 5 blocks may substitute the blessed’s Soul score for their own on checks to resist effects or conditions.
[ x ] || UNWOVEN ||
A divine aegis protects the blessed and extends to those in their vicinity. If the blessed successfully saves against an effect caused by a magical creature/environment, all allies within 10 blocks are considered to have saved as well. If they successfully save against an effect caused by a spell, arcane or divine, the spell is neutralized before having any significant effect.

AESTHETIC
[ x ] Their body changes slightly, appearing more lithe or more curvaceous, their skin soft and exceptionally healthy.
[ x ] Their fingers or hands glow a color thematic to Sallana under certain circumstances, such as playing instruments, creating art, dancing, etc.
[ x ] Divine markings thematic to their divine form (in color as well as design) upon the body. This can be as simple as bands around the wrists, or an entire intricate design across the back, left up to the player.
[ x ] They have an almost otherworldly beauty to them, and maintaining their appearance is nearly effortless; their hair is always just as they want it, their skin is always clear, and their smile is always radiant.

QUIRK
[ x ] They are able to will themselves to appear in any gown of white or red silks, extremely lavish and exceptionally well made. These dresses will disperse into petals if removed.
[ x ] They can touch small containers of liquid to turn it into any kind of wine (tankards, cups, etc).
[ x ] They are able to summon forth handfuls of rose petals of any color thematic to Sallana, or make them idly float down before them.
[ x ] They are unblemished by ailments of the flesh; mundane diseases and infections don't find purchase, and poison has no effect on them.

EXALT
[ x ] A rose sits on either side of her temple.

CULT
[ x ] The Mantle of Beauty | Sallana
Cult members seem effortlessly beautiful regardless of situation. Childbirth is always easy for them or their spouse


Current Divine Status:
- Making the world more comfortable for others
hex: #73282b
 

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Celestea

Lord of Altera
Mystic
Celestea
Celestea
Mystic
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{Current}
* Searching for more fellow Sallana followers
* Building her wine business
* Caring for herself and her seven children
* Leading the Lovers of Serenity


{Routine}
* Often spends her nights and/or mornings in prayer at her personal home shrine.
* Practices new tunes on the flute
* Tending to her vineyard in Storm's Landing


{Past} - All past Tiers have been moved to a document.

[A Staunch] || March 15th, 2021

Florence helps alongside Jennette in healing Aryn in an attempt to save his life, using the spell [Stem]. She feels someone die before her for the first time and likewise sees revival firsthand as well.

[The Guidance of Motherhood] || April 9th, 2021

Florence is approached by Thryss seeking guidance on how to feed her young adoptive daughter. She hosts a summoning and divination, offering a beautiful crown, gaining the attention of the archangel Harvest who allows Thryss the ability to feed her young one.

[Out into the World] || May 9th, 2021

Florence leaves the Landing for the first time in a while and visits Praes Divina, meeting Flos and making her own additions to the shrine. She brings a care basket of sorts for her Mother (on American Mother's Day heheh) with wine, flowers, and fruit following out of a basket.

[A Flower Crown in Greeting] || May 17th, 2021

Florence, while working peacefully and singing a sweet song is approached by Hellmann and Lorabella, asking about rose seeds. Florence ends up teaching the girl how to create a flower crown, hoping to teach a small lesson in beauty and goodness.

[A Blessing for Tranquility] || June 1st, 2021

Florence is asked by councilwoman, Helena to bless new gardens in the Landing in Sallana's name. She blesses the place as a sanctuary in the midst of great chaos and violence in the city. The gardens, now a bathhouse stand as a place of refuge for anyone.

[Firsts and Lasts] || October 27th, 2021

Florence completes her series on the tenets with the seventh tenet in the cathedral ruins.

[A Garden Party] || November 20th, 2021

Florence invites friends and strangers alike to her home, opening her own hearth to the citizens of Landing and beyond. Food and drink are enjoyed in abundance and laughs are shared.

[A Pilgrimage] || November 24th, 2021

Florence hosts a pilgrimage to the Rose Temple in Astrum Islands as a bonding activity for the community of Sallana worshippers as well as to pay homage to the beginning of her faith. While there she prays greatly and offers a parcel of a variety of cookies, symbolic of the continual sweetness of Sallana's presence in her life.

[A Lesson on Love] || December 6th, 2021

Florence hosts a lesson on love languages in the Landing Tavern for the public. She explains each language at length, offers answers to questions posed by the crowd and offers a quiz to uncover their own preferred love languages.

[Another Shrine, All for Her] || December 12th, 2021

Florence finishes building a shrine in Drakenport for Sallana, in the hopes of increasing her presence around Altera.

[Expansion] || December 2021

Florence officially opens her first shop in the Landing, a large step in expanding her business.

[An Offering] || December 18th, 2021

Florence offers her rapier. She has always practiced with it in training but has been blessed to never have put it to use. It is the ultimate item to signify her love, the roses as they wrap around the sword, subduing its negative connotation and appearance. It combines a great part of herself as well, her sharp and banterful tongue combined with her bold, bright love for Uriel. Uriel was even the one to have gifted it to her, the night he proposed, and after many years of caring and nurturing it as her own weapon, she returns this great sign of her relationship back to the one who guided her throughout it all.

[A Plan Coming to Fruition] || January 3rd, 2022

Upon coming upon Valtae in the SL Tavern, Florence is finally able to come to her about a plan that would work alongside the Landing Hospital as a pregnancy outreach agency. The plan would be to be connected with any mothers or families seeking the support of any sort. Through this Florence offers her space (the rooms above her shop) and other items for anyone in need.

[To be Stable] || January 2022

Florence joins Legio Divinatus as Sallana's representative in the hopes to uphold the pantheon, particularly her Mother's sector.

[Another Pilgrimage] || January 25th, 2022

Florence plans and leads a second pilgrimage, this time to her own shrine in Stoltfar.

[A Third Pilgrimage] || October 4th, 2022

Florence plans and leads a second pilgrimage, this time to the shrine in Linistel.

Students:
Name: Sophie Velour
Divine Status: Independent
Learned from them: "My students are my children in faith."
Current thoughts: "I cannot wait for nights spent with a glass of wine, your company, and Sallana's beliefs on our tongue."

Name: Virginia
Divine Status: Stagnant
Learned from them: "You're built to forgive Florence."
Current thoughts: "I will be by your side through this major change."


Daily Prayers:

* Uriel , Children, Family
* Friends {specifically: Sophie, Virginia, Valiant boys}
* Cultivation towards goodness throughout her day
* Friends she has yet to meet
* Love in the world


Oaths:
"Oath of Family" ~ To care and protect for all blood of her own (+Uriel) to the ends of her ability, to love them, "with all my strength, devotion, and being, each day, dawn to dusk." Surely to only be measured by the tenets she follows. To use her fierce passion to protect them from internal and external harm. Lastly, to guide them in all their endeavors.

"Oath of Students" ~ To guide any and all students she takes upon herself in the following of her Mother, Sallana through the Mother Maiden's tenets for as long as lives. To support them in all walks of life, a mortal mother of sorts in line with the Goddess.
 

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