Medieval & Fantasy Minecraft Roleplaying

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Playtesting Feedback

Lannis

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Adam/Byrne

Adam
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Byrne_Nisovin
Byrne_Nisovin
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For the Health system presented, would you be willing to experiment with basing health on 5 + Fortitude. As having soul or mind effect health is quite odd, body makes sense but it is a problem because body is such a essential stat for anything CRP. It also lessens a divide of Old god players vs New players in crp, as not all will take up fortitude.
 

Lannis

You've yeed your last haw
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In-Game Tech Staff
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Shadow Owner
For the Health system presented, would you be willing to experiment with basing health on 5 + Fortitude. As having soul or mind effect health is quite odd, body makes sense but it is a problem because body is such a essential stat for anything CRP. It also lessens a divide of Old god players vs New players in crp, as not all will take up fortitude.
Maybe- the idea is that it's not strictly physical status, it's also mental fortitude and the ability to push on through adversity, which is loosely reflected by the combination of the main attributes.
Mechanically, fortitude is already pretty solid for reducing damage, and having it also be the health pool would make it incredibly valuable. Having it be attributes also lets different attribute builds not miss out on a pretty important value, so life isn't pain for casters unless they also buy into fortitude.
 
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