Medieval & Fantasy Minecraft Roleplaying

Greetings Explorer, Navigate into the Lobby!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Be sure to "Get Whitelisted" to join the community on server!

Kitrana Dawnriver - Adept

French Roast

Lord of Altera
Pronouns
She/Her
French_Roast
French_Roast

<ARCANE PROFILE>
Minecraft name:
Is_Frenchy
Link to normal character profile: Link!



<CURRENT RANK & PROFICIENCY>
Eviscism:
N/A
Formistry: N/A
Cogimency: N/A
Animancy: Adept
~ Apprentice DC: --
~ Journeyman DC: 2
~ Adept DC: 5
~ Master DC: 15

Overall Rank: Adept

Spell Points: 125


<MAGICAL STATUS>
Active Student: Yes
~ Animancy

Active Teacher: No

Teacher(s):
~ Gerry McIvy - Animancy

Protege(s)(Current rank):
N/A

Current Magical Status: Learning under Gerry, practicing where she can.


<CHARACTERISTICS>
Knack(s):
Animania - Kitrana is more in tune with the planar infinity than most, though not enough to channel it to a practical purpose.
Instead, she is highly prone to the voices of ghosts incoherently murmuring into her ears. The disturbances last for a minute.

Passive:
Anima Empathy - Kitrana has a vague sense of the emotional state of those observed within fifteen meters.
She may be able to recognize the presence of anima of people she is very closely familiar with.

Affinity:
Elementalist - Kitrana specializes in communicating with the spirits of nature.
~ Positive modifier to totems involving elementals, negative modifier to seances and totems involving souls or shadows.

~ Patronage: Additional +1 modifier to spells involving a singular, specific elemental that has been repeatedly used in spells for the past OOC month.

Overall Sustained Effects:
~ Can sense vaguely the emotions of others, and can recognize the anima of very familiar individuals
~ Prone to hearing the incoherent muttering of spirits
~ Has an affinity for spells involving elementals
~ Difficulty communing with souls and shadows
~ Has a strong patronage with a fire elemental whom she has named Surtr




<PERSONAL SPELL CODEX>

|Empathy|
~ Induction (Apprentice) - [Cost: 5 SP]{45 casts, 19 successful}
~ Amplification (Journeyman) - [Cost: 12 SP]{1 cast, 1 successful}
~ Amplification (Adept) - [Cost: 15 SP]{0 casts, 0 successful}


|Effects|
~ Flair (Apprentice) - [Cost: 5 SP]{13 casts, 11 successful}

|Seance|
~ Journeyman - [Cost: 25 SP]{2 casts, 2 successful}

|Jinxes|
~ Apprentice - [Cost: Variable]{0 casts, 0 successful}
~ Journeyman - [Cost: Variable]{7 casts, 5 successful}
~ Adept - [Cost: Variable]{2 casts, 1 successful}

~~~


<Wards>

|Water Ward|
~ Apprentice - [Cost: 10 SP]{12 casts, 2 successful}
~ Journeyman - [Cost: 20 SP]{0 casts, 0 successful}
~ Adept - [Cost: 50 SP]{0 casts, 0 successful}


|Air Ward|
~ Apprentice - [Cost: 10 SP]{4 casts, 3 successful}
~ Journeyman - [Cost: 20 SP]{0 casts, 0 successful}
~ Adept - [Cost: 50 SP]{0 casts, 0 successful}

|Fire Ward|
~ Apprentice - [Cost: 10 SP]{2 casts, 1 successful}
~ Journeyman - [Cost: 20 SP]{2 casts, 1 successful}
~ Adept - [Cost: 50 SP]{1 cast, 1 successful}


|Empath's Ward|
~ Journeyman - [Cost: 20 SP]{1 cast, 1 successful}

~~~

<Malaprops>

|Stone|
~ Apprentice - [Cost: 5 SP]{2 casts, 1 successful}
~ Journeyman - [Cost: 10 SP]{5 casts, 2 successful}
~ Adept - [Cost: 25 SP]{0 casts, 0 successful}


|Water|
~ Apprentice - [Cost: 5 SP]{1 cast, 1 successful}
~ Journeyman - [Cost: 10 SP]{2 casts, 1 successful}
~ Adept - [Cost: 25 SP]{1 cast, 1 successful}


|Whirlwind|
~ Apprentice - [Cost: 5 SP]{2 casts, 1 successful}
~ Journeyman - [Cost: 10 SP]{4 casts, 3 successful}
~ Adept - [Cost: 25 SP]{1 cast, 1 successful}

|Flame|
~ Apprentice - [Cost: 5 SP]{3 casts, 2 successful}
~ Journeyman - [Cost: 10 SP]{4 casts, 2 successful}
~ Adept - [Cost: 25 SP]{4 casts, 4 successful}


|Klaxon|
~ Apprentice - [Cost: 5 SP]{6 casts, 4 successful}
~ Journeyman - [Cost: 10 SP]{0 casts, 0 successful}
~ Adept - [Cost: 25 SP]{0 casts, 0 successful}


|Shadow|
~ Apprentice - [Cost: 5 SP]{2 casts, 1 successful}
~ Journeyman - [Cost: 10 SP]{3 casts, 1 successful}
~ Adept - [Cost: 25 SP]{0 casts, 0 successful}


~~~

<Charms>

|Warmth Charm|
~ Journeyman - [Cost: 10 SP]{0 casts, 0 successful}


|Filtration Charm|
~ Apprentice - [Cost: 5 SP]{0 casts, 0 successful}
~ Journeyman - [Cost: 10 SP]{0 casts, 0 successful}
~ Adept - [Cost: 25 SP]{0 casts, 0 successful}


|Induction Charm|
~ Journeyman - [Cost: 15 SP]{0 casts, 0 successful}

~~~

<Curses>

|Solitude|
~ Journeyman - [Cost: 20 SP]{0 casts, 0 successful}
~ Adept - [Cost: 40 SP]{0 casts, 0 successful}

 
Last edited:
Top