Medieval & Fantasy Minecraft Roleplaying

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[Grey Lady] Illyrana Silveria

The Cartoon Witch

Lord of Altera

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[Art by yours truly~]
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+ Minecraft IGN: Yuki_The_Witch
+ Character name: Illyrana Silveria
+ Link to normal character profile: Character profile
+ Patron: [The Grey Lady]
+ Overall Tier: Tier II - The Sacred

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Passive and Boons:
AESTHETIC
[ Tier 1 ] A ring of light purple or light grey forms around the pupil that holds a soft glow.
[ Tier 2 ] The ends of their clothing take on the appearance of ragged strips and wisps of mist, making them appear ethereal. If the clothing is removed, it is normal.

QUIRK
[ Tier 1 ] They are able to cool or freeze small quantities of water by a brief touch, such as a tankard full. Their hands can be cold to the touch upon another but it will not freeze or harm them.
[ Tier 2 ] They gain more of a resistance to the cold, with chills of no concern, frost being a pleasant day, and even wandering the tundra they can manage in a shirt.

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+ Spell Points: 5 per day
REPOSE
Divine
: Grey Lady.
Tier: 1
Action: Prayer and Touch, with the offering of something that once belonged to the individual.
Cost: 1SP
Duration: One week.
Spell: The caster blesses either a living individual or the corpse of someone who has died within the last two weeks, placing a light grey hand-print upon their chest that lasts for the duration stated. This will prevent the target from rising again as undead upon death, and keeps their bodies intact, no parts being able to be removed or tampered with. Blood may be washed away and wounds may be stitched and clothing changed to prepare a body, but malicious grave robbing results in the individual being unable to physically remove anything. Dead bodies with this spell cast upon them are protected until they revive through a revival system, effectively permanent, but it must be re-cast weekly for living individuals.

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MARK OF PASSING
Divine
: Grey Lady.
Tier: 1
Action: Prayer and the offering of something that belongs to the target.
Cost: 2SP
Duration: Permanent.
Spell: The caster offers an item belonging to their target in a sort of ritual, and makes a bond with them in turn, the offering dispersing into mist upon spell completion. They will feel if their target is near death, an uncomfortable sensation washing over them and giving them a sense of it but not the specifics to why their target is this way. Should their target perish, they will feel a brief sting of the heart and a bitter chill, instinctively knowing they have died. This spell applies for one person at a time, but it can be cast on three individual targets at any one time, and it must be recast on a target if they die and revive. The caster knows which is which.

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TOUCH OF WINTER
Divine
: Grey Lady.
Tier: 1
Action: Touch.
Cost: 1SP
Duration: 30 minutes.
Spell: The caster touches a surface with their hands or feet, regardless of shoes or gloves covering them, and wills ice to form in the rough size of their hands/feet. If this is over slow moving or calm water they are able to walk over the surface of it, with the ice they leave behind fading after they take another step. This ice forming is instant, but it creates a layer of it and does not freeze what is already there (no freezing part of a person, for example). The ice melts away into mist after the duration if not used for water walking.

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MUTE
Divine
: Grey Lady.
Tier: 1
Action: Whispered prayer.
Cost: 2SP
Duration: One hour.
Spell: The caster wills an area to fall under the influence of the Grey Lady. All sounds are dampened in a ten block radius, resulting in soft words and whispers at maximum. All light here becomes a faint grey-purple hue, and an area of fog lingers on the ground below knee height. Those in the area feel calmed unless they are feeling extreme emotions.

HAILSTORM
Divine
: Grey Lady.
Tier: 2
Action: Prayer.
Cost: 2SP
Duration: Ten minutes.
Spell: The caster summons the touch of winter and calls down a hailstorm in a ten block radius of themselves, bringing a bitter chill and biting wind. It is enough to irritate foes and urge them to leave the radius, as well as put out flames within it. The caster and those within 1-2 blocks of them are not touched by the hail, even if it is cold. All ice melts to water upon the end of the duration, conditions otherwise returning to normal.

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HALLOWED GROUND
Divine
: Grey Lady.
Tier: 2
Action: Prayer and touch for 30 minutes.
Cost: 3SP
Duration: Permanent, until another location is made.
Spell: With a kneel and verbal prayer, over half an hour the Blessed wills an area of a 15 block radius to become a safe haven from the supernatural or unholy, pillars of grey stone rising from a layer of light grey fog that never leaves, with an altar to the Lady. Any who enter the area feel themselves vaguely chilled, but calmed, capable hearing the comforting whispers of dead loved ones. All light here takes on a purple hue. Any Vyre or Skraagite who enters this area will feel themselves unwelcome and the cold is bitter and biting. Supernatural entities (ghosts, wraiths, ghouls, etc) are simply unable to enter the area, as if the boundaries scorch and repel them. This includes any creature of Skraag’s making, and undead cannot rise here. Should this be cast again elsewhere, the old one fades.
Note: You can build this yourself or ask another for help in doing so. This can be removed if placed in a place that conflicts or offends another divine, by a blessed member of said divine. (i.e placing a Jishrim variant in a Shalherana grove).

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BECKON I
Divine
: Grey Lady.
Tier: 2
Action: Prayer, the forming of sacred ash via burning bone and birch wood, and incense to cleanse to area before placing the ashen boundaries.
Cost: 3SP
Duration: One hour.
Spell: The caster performs a small ritual, forming a circle of ash, and wills the soul of the deceased to take an ethereal form within it for a period of time even if they are unwilling. It can speak, and it holds its memories aside from the details of its own death. They may recall the ship they were on but not that it sunk in a storm and they drowned, for example. This ethereal form cannot interact with anything, and after the duration has elapsed, they will retain this memory regardless of them reviving or not. The ash will not move by winds or natural types, but can be disrupted by mortal intervention in which the apparition disperses abruptly.

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REPEL UNDEAD
Divine
: Grey Lady.
Tier: 2
Action: Vocal prayer and the motion of thrusting a hand out or a foot down.
Cost: 3SP
Duration: One hour.
Spell: The caster sends out a rippling wave of purple light, a divine power that destroys all undead in a ten block radius at the cost of severely weakening themselves. This spell cannot be used more than once per day. It will only work as described on undead of the average humanoid size but this includes Ghouls. For the next hour, any undead will avoid the caster and those in physical contact with them (up to a limit of three extra individuals). A Vyre will try to avoid the caster for the next hour but not be destroyed.
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Artifacts:
NAME: Lilac Reaper
DESCRIPTION: A flower clown with lilac colored lilies and black leaves weaved together. The petals are engraved with a fine purple line of skulls and the Afterlife, similar to the Aorian Culture patterns.
[PASSIVE]: At will, a dark purple mist surrounds the wearer, settling around them like a cloak.
[ABILITY - Judgement Comes]: Thrice per day, the image of a spectral scythe manifests around the wearer's main weapon. If the weapon itself cuts into another's skin, they become filled with sorrow for one round as their saddest memories or worries surface, distracting and impairing them for that round as bursting into tears in the middle of a fight would. This apparition lasts up to one minute or until used, and can't be used on the same target more than once every minute.
ATTUNED TO: Illyrana Silveira
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Oaths:

Oath of Self Control:
This oath forbids her from taking revenge or seeking out those out of vengeance for her own personal gain. She may only take action if there are people who seek her help [within reason], she's forced to defend herself or someone has violated Grey Lady's law of the realms and dead.

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+ Current Divine Status:

  • Creating a shrine in Linistel in the Grey Lady's name.
  • Studying proper burials and funerals.
  • Patrolling the Storm landings and Linistel graveyards.
  • Helping clear out undead/Skragg's armies.
  • Building help build the crypts and a shrine in Astrum.
  • Built a Shrine in Linistel Graveyard.
  • Grave Keeper for Linistel and sometimes Astrum.
  • Helped Podric clear out skragg army.
  • Killed Jisrhmates and offered a helmet and spear to a shrine.
  • Hosted a two day event in Grey Ladies honor.
  • Cleansed a Skragg Shrine with Ashna
  • Has taken an oath of self control.
  • Cleansed a skraag shrine again and failed.
  • Casted Repose on a body that was attempted robbery.
  • Fought a wraith to try and calm it down.
  • Killed an assassin that was risen as an undeath.
  • Gained a student. Raluer AzureKnights

#9E63BD #C38DDF
 
Last edited:

Elz

hmm
Events Staff
Very Sweet
Staff
Moving to archives: Make a ticket with divine staff if and when you return, for now the powers fade and artifacts vanish.
 
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